Acrobatic Cheerleader | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. | Julia Metzger
2.5 LSV
Cult Healer | Creature | Human Doctor | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn. | Diana Franco
3 LSV
Enduring Innocence | Enchantment Creature | Sheep Glimmer | Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Liiga Smilshkalne
4 LSV
Fear of Abduction | Enchantment Creature | Nightmare | As an additional cost to cast this spell, exile a creature you control.
Flying
When Fear of Abduction enters, exile target creature an opponent controls.
When Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand. | Fernando Falcone
4 LSV
Fear of Immobility | Enchantment Creature | Nightmare | When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | Martin de Diego Sádaba
2.5 LSV
Fear of Surveillance | Enchantment Creature | Nightmare | Vigilance
Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Jana Heidersdorf
2.5 LSV
Friendly Ghost | Creature | Spirit | Flying
When Friendly Ghost enters, target creature gets +2/+4 until end of turn. | Sean Murray
2.5 LSV
Ghostly Dancers | Creature | Spirit | Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying. | Josh Newton
5 LSV
Glimmer Seeker | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. | Kev Fang
3.5 LSV
Hardened Escort | Creature | Human Soldier | Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | John Stanko
2.5 LSV
Lionheart Glimmer | Enchantment Creature | Cat Glimmer | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Whenever you attack, creatures you control get +1/+1 until end of turn. | Josu Hernaiz
3 LSV
Living Phone | Artifact Creature | Toy | When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Domenico Cava
2 LSV
Optimistic Scavenger | Creature | Human Scout | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. | Brian Valeza
4 LSV
Orphans of the Wheat | Creature | Human | Whenever Orphans of the Wheat attacks, tap any number of untapped creatures you control. Orphans of the Wheat gets +1/+1 until end of turn for each creature tapped this way. | Julie Dillon
2 LSV
Overlord of the Mistmoors | Enchantment Creature | Avatar Horror | Impending 4—{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying. | Steven Belledin
5 LSV
Patched Plaything | Artifact Creature | Toy | Double strike
Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. | Domenico Cava
3 LSV
Possessed Goat | Creature | Goat | {3}, Discard a card: Put three +1/+1 counters on Possessed Goat and it becomes a black Demon in addition to its other colors and types. Activate only once. | Edgar Sánchez Hidalgo
2 LSV
Reluctant Role Model | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Reluctant Role Model is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever Reluctant Role Model or another creature you control dies, if it had counters on it, put those counters on up to one target creature. | Chris Rallis
4 LSV
Savior of the Small | Creature | Kor Survivor | Survival — At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. | Elizabeth Peiró
2 LSV
Shepherding Spirits | Creature | Spirit | Flying
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) | Billy Christian
2 LSV
Splitskin Doll | Artifact Creature | Toy | When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. | Diana Franco
3.5 LSV
Toby, Beastie Befriender | Legendary Creature | Human Wizard | When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature tokens, creature tokens you control have flying. | Jehan Choo
4 LSV
Unsettling Twins | Creature | Human | When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Lauren K. Cannon
4 LSV
Veteran Survivor | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Veteran Survivor is tapped, exile up to one target card from a graveyard.
As long as there are three or more cards exiled with Veteran Survivor, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.) | Kai Carpenter
2 LSV
The Wandering Rescuer | Legendary Creature | Human Samurai Noble | Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Double strike
Other tapped creatures you control have hexproof. | Anna Pavleeva
5 LSV
Abhorrent Oculus | Creature | Eye | As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Bryan Sola
4 LSV
Clammy Prowler | Enchantment Creature | Horror | Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. | John Tedrick
2 LSV
Creeping Peeper | Creature | Eye | {T}: Add {U}. Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up. | Maxime Minard
2.5 LSV
Daggermaw Megalodon | Creature | Shark | Vigilance
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) | Helge C. Balzer
2 LSV
Enduring Curiosity | Enchantment Creature | Cat Glimmer | Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Julie Dillon
4.5 LSV
Entity Tracker | Creature | Human Scout | Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. | Cristi Balanescu
4.5 LSV
Erratic Apparition | Creature | Spirit | Flying, vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn. | Miranda Meeks
2 LSV
Fear of Failed Tests | Enchantment Creature | Nightmare | Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards. | Jana Heidersdorf
1.5 LSV
Fear of Falling | Enchantment Creature | Nightmare | Flying
Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. | Maxime Minard
2.5 LSV
Fear of Impostors | Enchantment Creature | Nightmare | Flash
When Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) | David Szabo
2 LSV
Fear of Isolation | Enchantment Creature | Nightmare | As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying | Irina Nordsol
2 LSV
Floodpits Drowner | Creature | Merfolk | Flash
Vigilance
When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.
{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries. | John Tedrick
3.5 LSV
Ghostly Keybearer | Creature | Spirit | Flying
Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control. | Marco Gorlei
2 LSV
The Mindskinner | Legendary Enchantment Creature | Nightmare | The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards. | Abz J Harding
1.5 LSV
Overlord of the Floodpits | Enchantment Creature | Avatar Horror | Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Flying
Whenever Overlord of the Floodpits enters or attacks, draw two cards, then discard a card. | Abz J Harding
5 LSV
Paranormal Analyst | Creature | Human Detective | Whenever you manifest dread, put a card you put into your graveyard this way into your hand. | James Ryman
1.5/4.0 LSV
Piranha Fly | Creature | Fish Insect | Flying
Piranha Fly enters tapped. | Kekai Kotaki
1.5 LSV
Scrabbling Skullcrab | Creature | Crab Skeleton | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) | John Tedrick
1.5 LSV
Silent Hallcreeper | Enchantment Creature | Horror | Silent Hallcreeper can't be blocked.
Whenever Silent Hallcreeper deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on Silent Hallcreeper.
• Draw a card.
• Silent Hallcreeper becomes a copy of another target creature you control. | Joshua Raphael
4.5 LSV
Stalked Researcher | Creature | Human Wizard | Defender
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender. | Marta Nael
1.5 LSV
Tunnel Surveyor | Creature | Human Detective | When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token. | John Stanko
3.5 LSV
Unwilling Vessel | Creature | Human Wizard | Vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel.
When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel. | Josu Hernaiz
3.5 LSV
Appendage Amalgam | Enchantment Creature | Horror | Flash
Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Bartek Fedyczak
2 LSV
Balemurk Leech | Creature | Leech | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. | John Tedrick
2 LSV
Cackling Slasher | Creature | Human Assassin | Deathtouch
Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. | Johann Bodin
1.5 LSV
Cynical Loner | Creature | Human Survivor | Cynical Loner can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle. | Miranda Meeks
2 LSV
Dashing Bloodsucker | Creature | Vampire Warrior | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn. | Randy Gallegos
3 LSV
Doomsday Excruciator | Creature | Demon | Flying
When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card. | Denys Tsiperko
0/4.0 LSV
Enduring Tenacity | Enchantment Creature | Snake Glimmer | Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Isis
2.5 LSV
Fanatic of the Harrowing | Creature | Human Cleric | When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. | Fajareka Setiawan
2.5 LSV
Fear of Lost Teeth | Enchantment Creature | Nightmare | When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. | Oriana Menendez
3 LSV
Fear of the Dark | Enchantment Creature | Nightmare | Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Sam Wolfe Connelly
3 LSV
Innocuous Rat | Creature | Rat | When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Maxime Minard
3.5 LSV
Miasma Demon | Creature | Demon | Flying
When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn. | Mathias Kollros
3 LSV
Osseous Sticktwister | Artifact Creature | Scarecrow | Lifelink
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent or discard a card. Then Osseous Sticktwister deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way. | Mathias Kollros
4 LSV
Overlord of the Balemurk | Enchantment Creature | Avatar Horror | Impending 5—{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand. | Babs Webb
4.5 LSV
Popular Egotist | Creature | Human Rogue | {1}{B}, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life. | Julia Metzger
2.5 LSV
Resurrected Cultist | Creature | Human Cleric | Delirium — {2}{B}{B}: Return Resurrected Cultist from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) | Tyler Walpole
1.5 LSV
Spectral Snatcher | Creature | Spirit | Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) | Domenico Cava
2.5 LSV
Unstoppable Slasher | Creature | Zombie Assassin | Deathtouch
Whenever Unstoppable Slasher deals combat damage to a player, they lose half their life, rounded up.
When Unstoppable Slasher dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it. | Maxime Minard
4 LSV
Valgavoth, Terror Eater | Legendary Creature | Elder Demon | Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. | Antonio José Manzanedo
0/4.5 LSV
Valgavoth's Faithful | Creature | Human Cleric | {3}{B}, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. | Jodie Muir
1.0/3.0 LSV
Vile Mutilator | Creature | Demon | As an additional cost to cast this spell, sacrifice a creature or enchantment.
Flying, trample
When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. | Néstor Ossandón Leal
3 LSV
Bedhead Beastie | Creature | Beast | Menace (This creature can't be blocked except by two or more creatures.)
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | David Auden Nash
2 LSV
Boilerbilges Ripper | Creature | Human Assassin | When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. | Kai Carpenter
2 LSV
Clockwork Percussionist | Artifact Creature | Monkey Toy | Haste
When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. | Eric Wilkerson
2 LSV
Diversion Specialist | Creature | Human Warrior | Menace (This creature can't be blocked except by two or more creatures.)
{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. | Tuan Duong Chu
3.5 LSV
Enduring Courage | Enchantment Creature | Dog Glimmer | Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Yigit Koroglu
3.5 LSV
Fear of Being Hunted | Enchantment Creature | Nightmare | Haste
Fear of Being Hunted must be blocked if able. | Maxime Minard
2 LSV
Fear of Burning Alive | Enchantment Creature | Nightmare | When Fear of Burning Alive enters, it deals 4 damage to each opponent.
Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls. | J.P. Targete
2.5/4.0 LSV
Fear of Missing Out | Enchantment Creature | Nightmare | When Fear of Missing Out enters, discard a card, then draw a card.
Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. | John Stanko
3.5 LSV
Hand That Feeds | Creature | Mutant | Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Loïc Canavaggia
2.5 LSV
Infernal Phantom | Creature | Spirit | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.
When Infernal Phantom dies, it deals damage equal to its power to any target. | Mike Sass
3.5 LSV
Irreverent Gremlin | Creature | Gremlin | Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. | Fajareka Setiawan
3.5 LSV
Most Valuable Slayer | Creature | Human Warrior | Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. | Patrik Hell
2.5 LSV
Norin, Swift Survivalist | Legendary Creature | Human Coward | Norin, Swift Survivalist can't block.
Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. | Yigit Koroglu
1 LSV
Overlord of the Boilerbilges | Enchantment Creature | Avatar Horror | Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target. | Helge C. Balzer
5 LSV
Piggy Bank | Artifact Creature | Boar Toy | When Piggy Bank dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Steve Ellis
3.5 LSV
Ragged Playmate | Artifact Creature | Toy | {1}, {T}: Target creature with power 2 or less can't be blocked this turn. | Kaitlyn McCulley
2 LSV
Rampaging Soulrager | Creature | Spirit | Rampaging Soulrager gets +3/+0 as long as there are two or more unlocked doors among Rooms you control. | Slawomir Maniak
1.5 LSV
Razorkin Hordecaller | Creature | Human Clown Berserker | Haste
Whenever you attack, create a 1/1 red Gremlin creature token. | David Álvarez
3.5 LSV
Razorkin Needlehead | Creature | Human Assassin | Razorkin Needlehead has first strike during your turn.
Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. | Riccardo Federici
3 LSV
Ripchain Razorkin | Creature | Human Berserker | Reach
{2}{R}, Sacrifice a land: Draw a card. | David Szabo
2 LSV
Screaming Nemesis | Creature | Spirit | Haste
Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game. | Liiga Smilshkalne
4 LSV
Vicious Clown | Creature | Human Clown | Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. | Johann Bodin
2 LSV
Altanak, the Thrice-Called | Legendary Creature | Insect Beast | Trample
Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card.
{1}{G}, Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped. | Sam Wolfe Connelly
3 LSV
Anthropede | Creature | Insect | Reach
When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room. | Loïc Canavaggia
1.5 LSV
Balustrade Wurm | Creature | Wurm | This spell can't be countered.
Trample, haste
Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. | Maxime Minard
4.5 LSV
Bashful Beastie | Creature | Beast | When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Aaron Miller
2.5 LSV
Cautious Survivor | Creature | Elf Survivor | Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. | Jodie Muir
2 LSV
Cryptid Inspector | Creature | Elf Warrior | Vigilance
Whenever a face-down permanent you control enters and whenever Cryptid Inspector or another permanent you control is turned face up, put a +1/+1 counter on Cryptid Inspector. | Kim Sokol
3 LSV
Defiant Survivor | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Jessica Fong
3.5 LSV
Enduring Vitality | Enchantment Creature | Elk Glimmer | Vigilance
Creatures you control have "{T}: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Valera Lutfullina
4 LSV
Fear of Exposure | Enchantment Creature | Nightmare | As an additional cost to cast this spell, tap two untapped creatures and/or lands you control.
Trample | Josu Hernaiz
3.5 LSV
Flesh Burrower | Creature | Insect | Deathtouch
Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn. | Maxime Minard
2.5 LSV
Grasping Longneck | Enchantment Creature | Horror | Reach
When Grasping Longneck dies, you gain 2 life. | Mathias Kollros
2.5 LSV
Hauntwoods Shrieker | Creature | Beast Mutant | Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
{1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up. | John Tedrick
4.5 LSV
House Cartographer | Creature | Human Scout Survivor | Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | Kai Carpenter
3 LSV
Insidious Fungus | Creature | Fungus | {2}, Sacrifice Insidious Fungus: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped. | Slawomir Maniak
2.5 LSV
Kona, Rescue Beastie | Legendary Creature | Beast Survivor | Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. | Brian Valeza
2 LSV
Omnivorous Flytrap | Creature | Plant | Delirium — Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures. | Antonio José Manzanedo
4.5 LSV
Overgrown Zealot | Creature | Elf Druid | {T}: Add one mana of any color.
{T}: Add two mana of any one color. Spend this mana only to turn permanents face up. | Tyler Walpole
3 LSV
Overlord of the Hauntwoods | Enchantment Creature | Avatar Horror | Impending 4—{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type. | Tiffany Turrill
3.5 LSV
Patchwork Beastie | Artifact Creature | Beast | Delirium — Patchwork Beastie can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.) | John Tedrick
3 LSV
Rootwise Survivor | Creature | Human Survivor | Haste
Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. | Joseph Weston
2.5 LSV
Slavering Branchsnapper | Creature | Lizard | Trample
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) | John Tedrick
2 LSV
Spineseeker Centipede | Creature | Insect | When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard. | Dave Kendall
3.5 LSV
Twitching Doll | Artifact Creature | Spider Toy | {T}: Add one mana of any color. Put a nest counter on Twitching Doll.
{T}, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching Doll. Activate only as a sorcery. | Warren Mahy
4 LSV
Tyvar, the Pummeler | Legendary Creature | Elf Warrior | Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it.
{3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. | Olivier Bernard
5 LSV
Wary Watchdog | Creature | Dog | When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Olivier Bernard
2.5 LSV
Wickerfolk Thresher | Artifact Creature | Scarecrow | Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. | WolfSkullJack
4 LSV
Gremlin Tamer | Creature | Human Scout | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. | Billy Christian
4 LSV
Inquisitive Glimmer | Enchantment Creature | Fox Glimmer | Enchantment spells you cast cost {1} less to cast.
Unlock costs you pay cost {1} less. | Julie Dillon
3 LSV
Niko, Light of Hope | Legendary Creature | Human Wizard | When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")
{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. | Aurore Folny
5 LSV
Shroudstomper | Creature | Elemental | Deathtouch
Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. | Campbell White
3.5 LSV
Victor, Valgavoth's Seneschal | Legendary Creature | Human Warlock | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control. | Jeremy Wilson
3.5 LSV
Arabella, Abandoned Doll | Legendary Artifact Creature | Toy | Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. | J.P. Targete
3 LSV
The Jolly Balloon Man | Legendary Creature | Human Clown | Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | Campbell White
4 LSV
Rip, Spawn Hunter | Legendary Creature | Human Survivor | Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | Justine Cruz
4 LSV
Shrewd Storyteller | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature. | David Palumbo
3.5 LSV
Fear of Infinity | Enchantment Creature | Nightmare | Flying, lifelink
Fear of Infinity can't block.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. | Fernando Falcone
2 LSV
Nashi, Searcher in the Dark | Legendary Creature | Rat Ninja Wizard | Menace
Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi. | Johan Grenier
3.5 LSV
Skullsnap Nuisance | Creature | Insect Skeleton | Flying
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | Allen Douglas
3 LSV
Intruding Soulrager | Creature | Spirit | Vigilance
{T}, Sacrifice a Room: Intruding Soulrager deals 2 damage to each opponent. Draw a card. | Jeremy Wilson
2.5 LSV
Oblivious Bookworm | Creature | Human Wizard | At the beginning of your end step, you may draw a card. If you do, discard a card unless a permanent entered the battlefield face down under your control this turn or you turned a permanent face up this turn. | Josh Newton
4 LSV
Zimone, All-Questioning | Legendary Creature | Human Wizard | At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.) | Ekaterina Burmak
4 LSV
Sawblade Skinripper | Creature | Human Assassin | Menace
{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.
At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. | Zezhou Chen
3.5 LSV
Undead Sprinter | Creature | Zombie | Trample, haste
You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it. | Nino Vecia
3.5 LSV
Broodspinner | Creature | Spider | Reach
When Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
{4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. | Igor Krstic
4 LSV
The Swarmweaver | Legendary Artifact Creature | Scarecrow | When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.
Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. | Helge C. Balzer
5 LSV
Wildfire Wickerfolk | Artifact Creature | Scarecrow | Haste
Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. | J.Lonnee
3 LSV
Winter, Misanthropic Guide | Legendary Creature | Human Warlock | Ward {2}
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. | Jodie Muir
2 LSV
Marina Vendrell | Legendary Creature | Human Warlock | When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
{T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. | Magali Villeneuve
1 LSV
Attack-in-the-Box | Artifact Creature | Toy | Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. | Domenico Cava
2 LSV
Friendly Teddy | Artifact Creature | Bear Toy | When Friendly Teddy dies, each player draws a card. | Johann Bodin
1.5 LSV
Malevolent Chandelier | Artifact Creature | Construct | Flying
{2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery. | Mirko Failoni
LSV
Marvin, Murderous Mimic | Legendary Artifact Creature | Toy | Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature. | Mirko Failoni
2.5 LSV