![Duskmourn: House of Horror: Enduring Innocence](/img/cards/duskmourn-house-of-horror/dsk-enduring-innocence-6.jpg)
Enduring Innocence | Enchantment Creature | Sheep Glimmer | Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Liiga Smilshkalne
4 LSV
![Duskmourn: House of Horror: Ghostly Dancers](/img/cards/duskmourn-house-of-horror/dsk-ghostly-dancers-13.jpg)
Ghostly Dancers | Creature | Spirit | Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying. | Josh Newton
5 LSV
![Duskmourn: House of Horror: Reluctant Role Model](/img/cards/duskmourn-house-of-horror/dsk-reluctant-role-model-26.jpg)
Reluctant Role Model | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Reluctant Role Model is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever Reluctant Role Model or another creature you control dies, if it had counters on it, put those counters on up to one target creature. | Chris Rallis
4 LSV
![Duskmourn: House of Horror: Toby, Beastie Befriender](/img/cards/duskmourn-house-of-horror/dsk-toby-beastie-befriender-35.jpg)
Toby, Beastie Befriender | Legendary Creature | Human Wizard | When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature tokens, creature tokens you control have flying. | Jehan Choo
4 LSV
![Duskmourn: House of Horror: Victor, Valgavoth's Seneschal](/img/cards/duskmourn-house-of-horror/dsk-victor-valgavoth-s-seneschal-238.jpg)
Victor, Valgavoth's Seneschal | Legendary Creature | Human Warlock | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control. | Jeremy Wilson
3.5 LSV
![Duskmourn: House of Horror: The Jolly Balloon Man](/img/cards/duskmourn-house-of-horror/dsk-the-jolly-balloon-man-219.jpg)
The Jolly Balloon Man | Legendary Creature | Human Clown | Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | Campbell White
4 LSV
![Duskmourn: House of Horror: Rip, Spawn Hunter](/img/cards/duskmourn-house-of-horror/dsk-rip-spawn-hunter-228.jpg)
Rip, Spawn Hunter | Legendary Creature | Human Survivor | Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | Justine Cruz
4 LSV
![Duskmourn: House of Horror: Marina Vendrell](/img/cards/duskmourn-house-of-horror/dsk-marina-vendrell-221.jpg)
Marina Vendrell | Legendary Creature | Human Warlock | When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
{T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. | Magali Villeneuve
1 LSV