Dazzling Theater // Prop Room | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Untap each creature you control during each other player's untap step. | Henry Peters
LSV
Enduring Innocence | Enchantment Creature | Sheep Glimmer | Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Liiga Smilshkalne
4 LSV
Ghostly Dancers | Creature | Spirit | Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying. | Josh Newton
5 LSV
Leyline of Hope | Enchantment | | If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. | Sergey Glushakov
LSV
Reluctant Role Model | Creature | Human Survivor | Survival — At the beginning of your second main phase, if Reluctant Role Model is tapped, put a flying, lifelink, or +1/+1 counter on it.
Whenever Reluctant Role Model or another creature you control dies, if it had counters on it, put those counters on up to one target creature. | Chris Rallis
4 LSV
Split Up | Sorcery | | Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures. | Dominik Mayer
4 LSV
Toby, Beastie Befriender | Legendary Creature | Human Wizard | When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone."
As long as you control four or more creature tokens, creature tokens you control have flying. | Jehan Choo
4 LSV
Unidentified Hovership | Artifact | Vehicle | Flying
When Unidentified Hovership enters, exile up to one target creature with toughness 5 or less.
When Unidentified Hovership leaves the battlefield, the exiled card's owner manifests dread.
Crew 1 | Jana Heidersdorf
4.5 LSV
Leyline of Mutation | Enchantment | | If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | Sergey Glushakov
LSV
Restricted Office // Lecture Hall | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, destroy all creatures with power 3 or greater. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Other permanents you control have hexproof. | Antonio José Manzanedo
LSV
Victor, Valgavoth's Seneschal | Legendary Creature | Human Warlock | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control. | Jeremy Wilson
3.5 LSV
The Jolly Balloon Man | Legendary Creature | Human Clown | Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | Campbell White
4 LSV
Rip, Spawn Hunter | Legendary Creature | Human Survivor | Survival — At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | Justine Cruz
4 LSV
Marina Vendrell | Legendary Creature | Human Warlock | When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
{T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. | Magali Villeneuve
1 LSV
Floodfarm Verge | Land | | {T}: Add {W}.
{T}: Add {U}. Activate only if you control a Plains or an Island. | Randy Gallegos
3 LSV
Hushwood Verge | Land | | {T}: Add {G}.
{T}: Add {W}. Activate only if you control a Forest or a Plains. | Kasia 'Kafis' Zielińska
3 LSV