Bedhead Beastie | Creature | Beast | Menace (This creature can't be blocked except by two or more creatures.)
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | David Auden Nash
2 LSV
Betrayer's Bargain | Instant | | As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}.
Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. | Billy Christian
3.5 LSV
Boilerbilges Ripper | Creature | Human Assassin | When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. | Kai Carpenter
2 LSV
Chainsaw | Artifact | Equipment | When Chainsaw enters, it deals 3 damage to up to one target creature.
Whenever one or more creatures die, put a rev counter on Chainsaw.
Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw.
Equip {3} | J.P. Targete
4 LSV
Charred Foyer // Warped Space | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast from exile. | Andrew Mar
2.5 LSV
Clockwork Percussionist | Artifact Creature | Monkey Toy | Haste
When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. | Eric Wilkerson
2 LSV
Cursed Recording | Artifact | | Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you.
{T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | Kim Sokol
2.0/4.0 LSV
Diversion Specialist | Creature | Human Warrior | Menace (This creature can't be blocked except by two or more creatures.)
{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. | Tuan Duong Chu
3.5 LSV
Enduring Courage | Enchantment Creature | Dog Glimmer | Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) | Yigit Koroglu
3.5 LSV
Fear of Being Hunted | Enchantment Creature | Nightmare | Haste
Fear of Being Hunted must be blocked if able. | Maxime Minard
2 LSV
Fear of Burning Alive | Enchantment Creature | Nightmare | When Fear of Burning Alive enters, it deals 4 damage to each opponent.
Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls. | J.P. Targete
2.5/4.0 LSV
Fear of Missing Out | Enchantment Creature | Nightmare | When Fear of Missing Out enters, discard a card, then draw a card.
Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. | John Stanko
3.5 LSV
Glassworks // Shattered Yard | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, this Room deals 4 damage to target creature an opponent controls. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your end step, this Room deals 1 damage to each opponent. | Sergey Glushakov
4 LSV
Grab the Prize | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent. | Halil Ural
1.5 LSV
Hand That Feeds | Creature | Mutant | Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Loïc Canavaggia
2.5 LSV
Impossible Inferno | Instant | | Impossible Inferno deals 6 damage to target creature.
Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. | Edgar Sánchez Hidalgo
3 LSV
Infernal Phantom | Creature | Spirit | Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.
When Infernal Phantom dies, it deals damage equal to its power to any target. | Mike Sass
3.5 LSV
Irreverent Gremlin | Creature | Gremlin | Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. | Fajareka Setiawan
3.5 LSV
Leyline of Resonance | Enchantment | | If Leyline of Resonance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy. | Sergey Glushakov
LSV
Most Valuable Slayer | Creature | Human Warrior | Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. | Patrik Hell
2.5 LSV
Norin, Swift Survivalist | Legendary Creature | Human Coward | Norin, Swift Survivalist can't block.
Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. | Yigit Koroglu
1 LSV
Overlord of the Boilerbilges | Enchantment Creature | Avatar Horror | Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target. | Helge C. Balzer
5 LSV
Painter's Studio // Defaced Gallery | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever you attack, attacking creatures you control get +1/+0 until end of turn. | Marc Simonetti
2 LSV
Piggy Bank | Artifact Creature | Boar Toy | When Piggy Bank dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Steve Ellis
3.5 LSV
Pyroclasm | Sorcery | | Pyroclasm deals 2 damage to each creature. | Néstor Ossandón Leal
0.5 LSV
Ragged Playmate | Artifact Creature | Toy | {1}, {T}: Target creature with power 2 or less can't be blocked this turn. | Kaitlyn McCulley
2 LSV
Rampaging Soulrager | Creature | Spirit | Rampaging Soulrager gets +3/+0 as long as there are two or more unlocked doors among Rooms you control. | Slawomir Maniak
1.5 LSV
Razorkin Hordecaller | Creature | Human Clown Berserker | Haste
Whenever you attack, create a 1/1 red Gremlin creature token. | David Álvarez
3.5 LSV
Razorkin Needlehead | Creature | Human Assassin | Razorkin Needlehead has first strike during your turn.
Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. | Riccardo Federici
3 LSV
Ripchain Razorkin | Creature | Human Berserker | Reach
{2}{R}, Sacrifice a land: Draw a card. | David Szabo
2 LSV
The Rollercrusher Ride | Legendary Enchantment | | Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead.
When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures. | Deruchenko Alexander
5 LSV
Scorching Dragonfire | Instant | | Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | Marta Nael
3.5 LSV
Screaming Nemesis | Creature | Spirit | Haste
Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game. | Liiga Smilshkalne
4 LSV
Ticket Booth // Tunnel of Hate | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever you attack, target attacking creature gains double strike until end of turn. | Marco Gorlei
3 LSV
Trial of Agony | Sorcery | | Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn. | Mike Sass
2.5 LSV
Turn Inside Out | Instant | | Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Loïc Canavaggia
2.5 LSV
Untimely Malfunction | Instant | | Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn. | Jarel Threat
2 LSV
Vengeful Possession | Sorcery | | Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card. | Dominik Mayer
1.5/3.5 LSV
Vicious Clown | Creature | Human Clown | Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. | Johann Bodin
2 LSV
Violent Urge | Instant | | Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn. | Mirko Failoni
2 LSV
Waltz of Rage | Sorcery | | Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn. | Mathias Kollros
5 LSV
Leyline of Mutation | Enchantment | | If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | Sergey Glushakov
LSV
Arabella, Abandoned Doll | Legendary Artifact Creature | Toy | Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. | J.P. Targete
3 LSV
The Jolly Balloon Man | Legendary Creature | Human Clown | Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. | Campbell White
4 LSV
Midnight Mayhem | Sorcery | | Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | Olivier Bernard
3 LSV
Intruding Soulrager | Creature | Spirit | Vigilance
{T}, Sacrifice a Room: Intruding Soulrager deals 2 damage to each opponent. Draw a card. | Jeremy Wilson
2.5 LSV
Roaring Furnace // Steaming Sauna | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
You have no maximum hand size.
At the beginning of your end step, draw a card. | Miklós Ligeti
4.5 LSV
Smoky Lounge // Misty Salon | Enchantment // Enchantment | Room // Room | (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors. // (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. | Marco Gorlei
1.0/3.5 LSV
Disturbing Mirth | Enchantment | | When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards.
When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | Nino Vecia
3 LSV
Sawblade Skinripper | Creature | Human Assassin | Menace
{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper.
At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. | Zezhou Chen
3.5 LSV
Undead Sprinter | Creature | Zombie | Trample, haste
You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it. | Nino Vecia
3.5 LSV
Beastie Beatdown | Sorcery | | Choose target creature you control and target creature an opponent controls.
Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control.
The creature you control deals damage equal to its power to the creature an opponent controls. | Inkognit
3.5 LSV
Peer Past the Veil | Instant | | Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. | Tuan Duong Chu
2 LSV
Wildfire Wickerfolk | Artifact Creature | Scarecrow | Haste
Delirium — Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. | J.Lonnee
3 LSV
Winter, Misanthropic Guide | Legendary Creature | Human Warlock | Ward {2}
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. | Jodie Muir
2 LSV
Marina Vendrell | Legendary Creature | Human Warlock | When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
{T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. | Magali Villeneuve
1 LSV
Haunted Screen | Artifact | | {T}: Add {W} or {B}.
{T}, Pay 1 life: Add {G}, {U}, or {R}.
{7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once. | Sean Murray
2 LSV
Blazemire Verge | Land | | {T}: Add {B}.
{T}: Add {R}. Activate only if you control a Swamp or a Mountain. | Andrew Mar
3 LSV
Bleeding Woods | Land | | Bleeding Woods enters tapped unless a player has 13 or less life.
{T}: Add {R} or {G}. | Henry Peters
3 LSV
Peculiar Lighthouse | Land | | Peculiar Lighthouse enters tapped unless a player has 13 or less life.
{T}: Add {U} or {R}. | Raymond Bonilla
3 LSV
Raucous Carnival | Land | | Raucous Carnival enters tapped unless a player has 13 or less life.
{T}: Add {R} or {W}. | Josu Solano
3 LSV
Razortrap Gorge | Land | | Razortrap Gorge enters tapped unless a player has 13 or less life.
{T}: Add {B} or {R}. | Filip Burburan
3 LSV
Thornspire Verge | Land | | {T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest. | Kasia 'Kafis' Zielińska
3 LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Dan Mumford
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Ralph Horsley
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Néstor Ossandón Leal