Abzan Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent. | James Ryman
Dragon Bell Monk | Creature | Human Monk | Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Lius Lasahido
Honor's Reward | Instant | | You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Izzy
Lightform | Enchantment | | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink. | Steve Prescott
Monastery Mentor | Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. | Magali Villeneuve
Sandblast | Instant | | Sandblast deals 5 damage to target attacking or blocking creature. | Min Yum
Sandsteppe Outcast | Creature | Human Warrior | When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying. | Wesley Burt
Cloudform | Enchantment | | When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof. | Noah Bradley
Jeskai Infiltrator | Creature | Human Monk | Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Cynthia Sheppard
Jeskai Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent. | Jaime Jones
Marang River Prowler | Creature | Human Rogue | Marang River Prowler can't block and can't be blocked.
You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. | Yefim Kligerman
Monastery Siege | Enchantment | | As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. | Mark Winters
Rakshasa's Disdain | Instant | | Counter target spell unless its controller pays {1} for each card in your graveyard. | Seb McKinnon
Shu Yun, the Silent Tempest | Legendary Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. | David Gaillet
Whisk Away | Instant | | Put target attacking or blocking creature on top of its owner's library. | Zack Stella
Write into Being | Sorcery | | Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Yeong-Hao Han
Dark Deal | Sorcery | | Each player discards all the cards in their hand, then draws that many cards minus one. | Scott Murphy
Diplomacy of the Wastes | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. | Jack Wang
Douse in Gloom | Instant | | Douse in Gloom deals 2 damage to target creature and you gain 2 life. | Ryan Yee
Hooded Assassin | Creature | Human Assassin | When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn. | Matt Stewart
Mardu Strike Leader | Creature | Human Warrior | Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jason Rainville
Merciless Executioner | Creature | Orc Warrior | When Merciless Executioner enters the battlefield, each player sacrifices a creature. | David Palumbo
Sultai Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) | Volkan Baǵa
Alesha, Who Smiles at Death | Legendary Creature | Human Warrior | First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. | Anastasia Ovchinnikova
Arcbond | Instant | | Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. | Slawomir Maniak
Bathe in Dragonfire | Sorcery | | Bathe in Dragonfire deals 4 damage to target creature. | Chris Rallis
Dragonrage | Instant | | Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." | Tomasz Jedruszek
Flamewake Phoenix | Creature | Phoenix | Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. | Min Yum
Gore Swine | Creature | Boar | | Jack Wang
Mardu Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent. | Viktor Titov
Abzan Beastmaster | Creature | Dog Shaman | At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. | Winona Nelson
Cached Defenses | Sorcery | | Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) | Zack Stella
Frontier Mastodon | Creature | Elephant | Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. | Nils Hamm
Map the Wastes | Sorcery | | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Volkan Baǵa
Ruthless Instincts | Instant | | Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn. | Lius Lasahido
Temur Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent. | Ryan Alexander Lee
Yasova Dragonclaw | Legendary Creature | Human Warrior | Trample
At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. | Winona Nelson
Harsh Sustenance | Instant | | Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control. | Cynthia Sheppard
Grim Contest | Instant | | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. | Phill Simmer
Hewed Stone Retainers | Artifact Creature | Golem | Cast this spell only if you've cast another spell this turn. | David Seguin