Temporal Trespass | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass. | Clint Cearley
Ghastly Conscription | Sorcery | | Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | YW Tang
Gurmag Angler | Creature | Zombie Fish | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) | YW Tang
Sibsig Muckdraggers | Creature | Zombie | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. | Zack Stella
Arashin War Beast | Creature | Beast | Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Eric Deschamps
Sandsteppe Mastodon | Creature | Elephant | Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) | James Zapata
Ojutai, Soul of Winter | Legendary Creature | Dragon | Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. | Chase Stone
Atarka, World Render | Legendary Creature | Dragon | Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn. | Karl Kopinski
Pilgrim of the Fires | Artifact Creature | Golem | First strike, trample | Izzy
Ugin, the Spirit Dragon | Legendary Planeswalker | Ugin | +2: Ugin, the Spirit Dragon deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. | Raymond Swanland