Bloodfell Caves | Land |  | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
                
                                    2.5 LSV
                        
                    Blossoming Sands | Land |  | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
                
                                    2.5 LSV
                        
                    Crucible of the Spirit Dragon | Land |  | {T}: Add {C}.
{1}, {T}: Put a storage counter on Crucible of the Spirit Dragon.
{T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. | Jung Park
                
                        
                    Dismal Backwater | Land |  | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Sam Burley
                
                                    2.5 LSV
                        
                    Jungle Hollow | Land |  | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Rugged Highlands | Land |  | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Swiftwater Cliffs | Land |  | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Thornwood Falls | Land |  | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Tranquil Cove | Land |  | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
                
                                    2.5 LSV
                        
                    Wind-Scarred Crag | Land |  | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Noah Bradley
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Sam Burley
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Sam Burley
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
                
                                     LSV