Crux of Fate | Sorcery | | Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures. | Michael Komarck
Mob Rule | Sorcery | | Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. | Jakub Kasper
Shamanic Revelation | Sorcery | | Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater. | Cynthia Sheppard
Wildcall | Sorcery | | Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Adam Paquette