Alesha, Who Smiles at Death | Legendary Creature | Human Warrior | First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. | Anastasia Ovchinnikova
                
                        
                    Arcbond | Instant |  | Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. | Slawomir Maniak
                
                        
                    Bathe in Dragonfire | Sorcery |  | Bathe in Dragonfire deals 4 damage to target creature. | Chris Rallis
                
                        
                    Bloodfire Enforcers | Creature | Human Monk | Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. | Yefim Kligerman
                
                                    2 LSV
                        
                    Break Through the Line | Enchantment |  | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. | Clint Cearley
                
                        
                    Collateral Damage | Instant |  | As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target. | Ryan Barger
                
                        
                    Defiant Ogre | Creature | Ogre Warrior | When Defiant Ogre enters the battlefield, choose one —
• Put a +1/+1 counter on Defiant Ogre.
• Destroy target artifact. | Craig J Spearing
                
                        
                    Dragonrage | Instant |  | Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." | Tomasz Jedruszek
                
                        
                    Fierce Invocation | Sorcery |  | Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Tyler Jacobson
                
                        
                    Flamerush Rider | Creature | Human Warrior | Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Min Yum
                
                        
                    Flamewake Phoenix | Creature | Phoenix | Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. | Min Yum
                
                                    4 LSV
                        
                    Friendly Fire | Instant |  | Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's mana value. | Anthony Palumbo
                
                        
                    Goblin Heelcutter | Creature | Goblin Berserker | Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jesper Ejsing
                
                                    3.5 LSV
                        
                    Gore Swine | Creature | Boar |  | Jack Wang
                
                        
                    Humble Defector | Creature | Human Rogue | {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. | Slawomir Maniak
                
                                    2.5 LSV
                        
                    Hungering Yeti | Creature | Yeti | As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) | Tyler Jacobson
                
                        
                    Lightning Shrieker | Creature | Dragon | Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library. | Slawomir Maniak
                
                        
                    Mardu Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent. | Viktor Titov
                
                        
                    Mardu Scout | Creature | Goblin Scout | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Zoltan Boros
                
                        
                    Mob Rule | Sorcery |  | Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. | Jakub Kasper
                
                        
                    Outpost Siege | Enchantment |  | As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. | Daarken
                
                                    4.5 LSV
                        
                    Pyrotechnics | Sorcery |  | Pyrotechnics deals 4 damage divided as you choose among any number of targets. | Matt Stewart
                
                        
                    Rageform | Enchantment |  | When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) | Richard Wright
                
                        
                    Shaman of the Great Hunt | Creature | Orc Shaman | Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. | Ryan Alexander Lee
                
                        
                    Shockmaw Dragon | Creature | Dragon | Flying
Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. | Alejandro Mirabal
                
                        
                    Smoldering Efreet | Creature | Efreet Monk | When Smoldering Efreet dies, it deals 2 damage to you. | Chase Stone
                
                        
                    Temur Battle Rage | Instant |  | Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. | Jaime Jones
                
                        
                    Vaultbreaker | Creature | Orc Rogue | Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Wayne Reynolds
                
                        
                    Wild Slash | Instant |  | Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target. | Raymond Swanland
                
                                    3.5 LSV
                        
                    War Flare | Instant |  | Creatures you control get +2/+1 until end of turn. Untap those creatures. | Karl Kopinski
                
                        
                    Cunning Strike | Instant |  | Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker.
Draw a card. | Clint Cearley
                
                        
                    Kolaghan, the Storm's Fury | Legendary Creature | Dragon | Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Jaime Jones
                
                        
                    Atarka, World Render | Legendary Creature | Dragon | Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn. | Karl Kopinski
                
                        
                    Bloodfell Caves | Land |  | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
                
                                    2.5 LSV
                        
                    Rugged Highlands | Land |  | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Swiftwater Cliffs | Land |  | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Wind-Scarred Crag | Land |  | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
                
                                     LSV