Fascination | Sorcery | | Choose one —
• Each player draws X cards.
• Each player mills X cards. | Svetlin Velinov
Shifting Loyalties | Sorcery | | Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) | James Ryman
Dark Deal | Sorcery | | Each player discards all the cards in their hand, then draws that many cards minus one. | Scott Murphy
Diplomacy of the Wastes | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. | Jack Wang
Fearsome Awakening | Sorcery | | Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. | Véronique Meignaud
Grave Strength | Sorcery | | Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. | Jeff Simpson
Pyrotechnics | Sorcery | | Pyrotechnics deals 4 damage divided as you choose among any number of targets. | Matt Stewart
Cached Defenses | Sorcery | | Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) | Zack Stella