Abzan Advantage | Instant | | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Winona Nelson
Abzan Runemark | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent. | James Ryman
Abzan Skycaptain | Creature | Bird Soldier | Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Matt Stewart
Arashin Cleric | Creature | Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. | Chris Rahn
Aven Skirmisher | Creature | Bird Warrior | Flying | Jason Rainville
Channel Harm | Instant | | Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature. | David Gaillet
Citadel Siege | Enchantment | | As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. | Steven Belledin
Daghatar the Adamant | Legendary Creature | Human Warrior | Vigilance
Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.
{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. | Zack Stella
Dragon Bell Monk | Creature | Human Monk | Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Lius Lasahido
Dragonscale General | Creature | Human Warrior | At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) | Volkan Baǵa
Elite Scaleguard | Creature | Human Soldier | When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. | Steve Prescott
Great-Horn Krushok | Creature | Beast | | YW Tang
Honor's Reward | Instant | | You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Izzy
Jeskai Barricade | Creature | Wall | Flash (You may cast this spell any time you could cast an instant.)
Defender
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. | Noah Bradley
Lightform | Enchantment | | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink. | Steve Prescott
Lotus-Eye Mystics | Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. | Dan Scott
Mardu Woe-Reaper | Creature | Human Warrior | Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. | Willian Murai
Mastery of the Unseen | Enchantment | | Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
{3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Daniel Ljunggren
Monastery Mentor | Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. | Magali Villeneuve
Pressure Point | Instant | | Tap target creature.
Draw a card. | Chase Stone
Rally the Ancestors | Instant | | Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors. | Nils Hamm
Sage's Reverie | Enchantment | Aura | Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. | Jason Rainville
Sandblast | Instant | | Sandblast deals 5 damage to target attacking or blocking creature. | Min Yum
Sandsteppe Outcast | Creature | Human Warrior | When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying. | Wesley Burt
Soul Summons | Sorcery | | Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Johann Bodin
Soulfire Grand Master | Creature | Human Monk | Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves. | Johannes Voss
Valorous Stance | Instant | | Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater. | Willian Murai
Wandering Champion | Creature | Human Monk | Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. | Willian Murai
Wardscale Dragon | Creature | Dragon | Flying
As long as Wardscale Dragon is attacking, defending player can't cast spells. | Jason Rainville
Ojutai, Soul of Winter | Legendary Creature | Dragon | Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. | Chase Stone
Harsh Sustenance | Instant | | Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control. | Cynthia Sheppard
War Flare | Instant | | Creatures you control get +2/+1 until end of turn. Untap those creatures. | Karl Kopinski
Dromoka, the Eternal | Legendary Creature | Dragon | Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Eric Deschamps
Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
Plains | Basic Land | Plains | ({T}: Add {W}.) | Noah Bradley
Plains | Basic Land | Plains | ({T}: Add {W}.) | Sam Burley