
Barret Wallace | Legendary Creature | Human Rebel | Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player. | Patrik Hell

Call the Mountain Chocobo | Sorcery | | Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Randy Gallegos

The Fire Crystal | Legendary Artifact | | Red spells you cast cost {1} less to cast.
Creatures you control have haste.
{4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step. | Pablo Mendoza

Nibelheim Aflame | Sorcery | | Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Arou

Seifer Almasy | Legendary Creature | Human Knight | Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | Kotetsu Kinoshita

Sorceress's Schemes | Sorcery | | Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add {R}.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jessica Fong

Summon: Esper Ramuh | Enchantment Creature | Saga Wizard | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.
II, III — Wizards you control get +1/+0 until end of turn. | Justyna Dura

Summon: G.F. Cerberus | Enchantment Creature | Saga Dog | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. | Kevin Glint

Warrior's Sword | Artifact | Equipment | Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+2 and is a Warrior in addition to its other types.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | Andrea Tentori Montalto

Black Waltz No. 3 | Legendary Creature | Wizard | Flying, deathtouch
Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. | Lordigan

Kuja, Genome Sorcerer | Legendary Creature | Human Mutant Wizard | At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. | Joshua Raphael