Barret Wallace | Legendary Creature | Human Rebel | Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player. | Patrik Hell
                
                        
                    Blazing Bomb | Creature | Elemental | Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature.
Blow Up — {T}, Sacrifice this creature: It deals damage equal to its power to target creature. Activate only as a sorcery. | Andrea Radeck
                
                        
                    Call the Mountain Chocobo | Sorcery |  | Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Randy Gallegos
                
                        
                    Choco-Comet | Sorcery |  | Choco-Comet deals X damage to any target.
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." | Fiona Hsieh
                
                        
                    Clive, Ifrit's Dominant // Ifrit, Warden of Inferno | Legendary Creature // Legendary Enchantment Creature | Human Noble Warrior // Saga Demon | When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
{4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up). | Nino Is
                
                        
                    Coral Sword | Artifact | Equipment | Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip {1} | Jason Kiantoro
                
                        
                    The Fire Crystal | Legendary Artifact |  | Red spells you cast cost {1} less to cast.
Creatures you control have haste.
{4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step. | Pablo Mendoza
                
                        
                    Fire Magic | Instant |  | Tiered (Choose one additional cost.)
• Fire — {0} — Fire Magic deals 1 damage to each creature.
• Fira — {2} — Fire Magic deals 2 damage to each creature.
• Firaga — {5} — Fire Magic deals 3 damage to each creature. | Toni Infante
                
                        
                    Firion, Wild Rose Warrior | Legendary Creature | Human Rebel Warrior | Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep. | Elizabeth Peiró
                
                        
                    Freya Crescent | Legendary Creature | Rat Knight | Jump — During your turn, Freya Crescent has flying.
{T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability. | Nereida
                
                        
                    Gilgamesh, Master-at-Arms | Legendary Creature | Human Samurai | Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | Lorenzo Mastroianni
                
                        
                    Haste Magic | Instant |  | Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step. | David Astruga
                
                        
                    Hill Gigas | Creature | Giant | Trample, haste
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) | Heonhwa Choe
                
                        
                    Item Shopkeep | Creature | Human Citizen | Whenever you attack, target attacking equipped creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) | IWAO
                
                        
                    Laughing Mad | Instant |  | As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | RARE ENGINE
                
                        
                    Light of Judgment | Instant |  | Light of Judgment deals 6 damage to target creature. Destroy up to one Equipment attached to that creature. | Daniel Landerman
                
                        
                    Mysidian Elder | Creature | Human Wizard | When this creature enters, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." | David Astruga
                
                        
                    Nibelheim Aflame | Sorcery |  | Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Arou
                
                        
                    Opera Love Song | Instant |  | Choose one —
• Exile the top two cards of your library. You may play those cards until your next end step.
• One or two target creatures each get +2/+0 until end of turn. | Grace Zhu
                
                        
                    Prompto Argentum | Legendary Creature | Human Scout | Haste
Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token. | Billy Christian
                
                        
                    Queen Brahne | Legendary Creature | Human Noble | Prowess
Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." | Lorenzo Mastroianni
                
                        
                    Random Encounter | Sorcery |  | Shuffle your library, then mill four cards. Put each creature card milled this way onto the battlefield. They gain haste. At the beginning of the next end step, return those creatures to their owner's hand.
Flashback {6}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Ben Wootten
                
                        
                    Raubahn, Bull of Ala Mhigo | Legendary Creature | Human Warrior | Ward—Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature. | Julia Vasilyeva
                
                        
                    Red Mage's Rapier | Artifact | Equipment | Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.
Equip {3} | Alexandre Honoré
                
                        
                    Sabotender | Creature | Plant | Reach
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent. | Toni Infante
                
                        
                    Samurai's Katana | Artifact | Equipment | Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.
Murasame — Equip {5} | Smirtouille
                
                        
                    Sandworm | Creature | Worm | Haste
When this creature enters, destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. | Awanqi (Angela Wang)
                
                        
                    Seifer Almasy | Legendary Creature | Human Knight | Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. | Kotetsu Kinoshita
                
                        
                    Self-Destruct | Instant |  | Target creature you control deals X damage to any other target and X damage to itself, where X is its power. | Liiga Smilshkalne
                
                        
                    Sidequest: Play Blitzball | Enchantment |  | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control. | Ittoku
                
                        
                    Sorceress's Schemes | Sorcery |  | Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add {R}.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jessica Fong
                
                        
                    Summon: Brynhildr | Enchantment Creature | Saga Knight | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn. | Kevin Glint
                
                        
                    Summon: Esper Ramuh | Enchantment Creature | Saga Wizard | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.
II, III — Wizards you control get +1/+0 until end of turn. | Justyna Dura
                
                        
                    Summon: G.F. Cerberus | Enchantment Creature | Saga Dog | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. | Kevin Glint
                
                        
                    Summon: G.F. Ifrit | Enchantment Creature | Saga Demon | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — You may discard a card. If you do, draw a card.
III, IV — Add {R}. | Lordigan
                
                        
                    Suplex | Sorcery |  | Choose one —
• Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact. | Fang Xinyu
                
                        
                    Thunder Magic | Instant |  | Tiered (Choose one additional cost.)
• Thunder — {0} — Thunder Magic deals 2 damage to target creature.
• Thundara — {3} — Thunder Magic deals 4 damage to target creature.
• Thundaga — {5}{R} — Thunder Magic deals 8 damage to target creature. | Josephine Chang
                
                        
                    Triple Triad | Enchantment |  | At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | Ben Wootten
                
                        
                    Unexpected Request | Sorcery |  | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may attach an Equipment you control to that creature. If you do, unattach it at the beginning of the next end step. | Ignatius Budi
                
                        
                    Vaan, Street Thief | Legendary Creature | Human Scout | Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. | Jake Murray
                
                        
                    Warrior's Sword | Artifact | Equipment | Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+2 and is a Warrior in addition to its other types.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | Andrea Tentori Montalto
                
                        
                    Zell Dincht | Legendary Creature | Human Monk | You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand. | Kevin Sidharta
                
                        
                    Giott, King of the Dwarves | Legendary Creature | Dwarf Noble | Double strike
Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card. | Ben Wootten
                
                        
                    Joshua, Phoenix's Dominant // Phoenix, Warden of Fire | Legendary Creature // Legendary Enchantment Creature | Human Noble Wizard // Saga Phoenix | When Joshua enters, discard up to two cards, then draw that many cards.
{3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.)
I, II — Rising Flames — Phoenix deals 2 damage to each opponent.
III — Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Flying, lifelink | Lius Lasahido
                
                        
                    Lightning, Army of One | Legendary Creature | Human Soldier | First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead. | Shiyu
                
                        
                    Zidane, Tantalus Thief | Legendary Creature | Human Mutant Scout | When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, create a Treasure token. | Eiji Kaneda
                
                        
                    Cloud, Planet's Champion | Legendary Creature | Human Soldier Mercenary | During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost {2} less to activate. | Magali Villeneuve
                
                        
                    The Emperor of Palamecia | Legendary Creature | Human Noble Wizard | {T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it. | Heonhwa Choe
                
                        
                    Shantotto, Tactician Magician | Legendary Creature | Dwarf Wizard | Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card. | Joshua Raphael
                
                        
                    Tellah, Great Sage | Legendary Creature | Human Wizard | Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | Yumi Yaoshida
                
                        
                    Vivi Ornitier | Legendary Creature | Wizard | {0}: Add X mana in any combination of {U} and/or {R}, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent. | Toni Infante
                
                        
                    The Wandering Minstrel | Legendary Creature | Human Bard | Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
{3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control. | Thanh Tuấn
                
                        
                    Black Waltz No. 3 | Legendary Creature | Wizard | Flying, deathtouch
Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. | Lordigan
                
                        
                    Garland, Knight of Cornelia | Legendary Creature | Human Knight | Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery. | Billy Christian
                
                        
                    Kuja, Genome Sorcerer // Trance Kuja, Fate Defied | Legendary Creature // Legendary Creature | Human Mutant Wizard // Avatar Wizard | At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. // Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. | Joshua Raphael
                
                        
                    Balthier and Fran | Legendary Creature | Human Rabbit | Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase. | Arif Wijaya
                
                        
                    Gladiolus Amicitia | Legendary Creature | Human Warrior | When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn. | Gal Or
                
                        
                    Rydia, Summoner of Mist | Legendary Creature | Human Shaman | Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.
Summon — {X}, {T}: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery. | Yumi Yaoshida
                
                        
                    Terra, Magical Adept // Esper Terra | Legendary Creature // Legendary Enchantment Creature | Human Wizard Warrior // Saga Wizard | When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add {W}{W}, {U}{U}, {B}{B}, {R}{R}, and {G}{G}. Exile Esper Terra, then return it to the battlefield (front face up).
Flying | Clare Wong
                
                        
                    Kefka, Court Mage | Legendary Creature | Human Wizard | Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
{8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery. | Xui Ton
                
                        
                    Baron, Airship Kingdom | Land | Town | This land enters tapped.
{T}: Add {U} or {R}. | Rockey Chen
                
                        
                    Gongaga, Reactor Town | Land | Town | This land enters tapped.
{T}: Add {R} or {G}. | Le Vuong
                
                        
                    Lindblum, Industrial Regency | Land | Town | This land enters tapped.
{T}: Add {R}. | Piotr Dura
                
                        
                    Rabanastre, Royal City | Land | Town | This land enters tapped.
{T}: Add {R} or {W}. | Shahab Alizadeh
                
                        
                    Vector, Imperial Capital | Land | Town | This land enters tapped.
{T}: Add {B} or {R}. | Lordigan
                
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Domenico Cava
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Randy Gallegos
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sean Vo
                
                                     LSV