Angelic Edict | Sorcery |  | Exile target creature or enchantment. | Trevor Claxton
                
                        
                    Knight Watch | Sorcery |  | Create two 2/2 white Knight creature tokens with vigilance. | Matt Stewart
                
                        
                    Righteous Charge | Sorcery |  | Creatures you control get +2/+2 until end of turn. | Svetlin Velinov
                
                        
                    Enter the Infinite | Sorcery |  | Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. | Terese Nielsen
                
                                     LSV
                        
                    Hands of Binding | Sorcery |  | Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Raymond Swanland
                
                        
                    Last Thoughts | Sorcery |  | Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Peter Mohrbacher
                
                        
                    Stolen Identity | Sorcery |  | Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Clint Cearley
                
                        
                    Voidwalk | Sorcery |  | Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | James Ryman
                
                        
                    Mental Vapors | Sorcery |  | Target player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Mark Winters
                
                        
                    Midnight Recovery | Sorcery |  | Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Peter Mohrbacher
                
                        
                    Shadow Slice | Sorcery |  | Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Raymond Swanland
                
                        
                    Undercity Plague | Sorcery |  | Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Vincent Proce
                
                        
                    Act of Treason | Sorcery |  | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | Matt Stewart
                
                        
                    Mark for Death | Sorcery |  | Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. | Mathias Kollros
                
                        
                    Mugging | Sorcery |  | Mugging deals 2 damage to target creature. That creature can't block this turn. | Greg Staples
                
                        
                    Structural Collapse | Sorcery |  | Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player. | Sam Burley
                
                        
                    Miming Slime | Sorcery |  | Create an X/X green Ooze creature token, where X is the greatest power among creatures you control. | Svetlin Velinov
                
                                    2.5 LSV
                        
                    Serene Remembrance | Sorcery |  | Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. | David Palumbo
                
                        
                    Merciless Eviction | Sorcery |  | Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers. | Richard Wright
                
                        
                    Purge the Profane | Sorcery |  | Target opponent discards two cards and you gain 2 life. | Michael C. Hayes
                
                        
                    Immortal Servitude | Sorcery |  | Return each creature card with mana value X from your graveyard to the battlefield. | Seb McKinnon
                
                        
                    Call of the Nightwing | Sorcery |  | Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Adam Paquette
                
                        
                    Mind Grind | Sorcery |  | Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0. | Daarken
                
                        
                    Paranoid Delusions | Sorcery |  | Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Christopher Moeller
                
                        
                    Whispering Madness | Sorcery |  | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Clint Cearley
                
                        
                    Coerced Confession | Sorcery |  | Target player mills four cards. You draw a card for each creature card put into their graveyard this way. | Mathias Kollros
                
                        
                    Unexpected Results | Sorcery |  | Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand. | Mike Bierek
                
                                    1 LSV
                        
                    Urban Evolution | Sorcery |  | Draw three cards. You may play an additional land this turn. | Eytan Zana
                
                                    2 LSV
                        
                    Clan Defiance | Sorcery |  | Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker. | Daarken
                
                        
                    Frenzied Tilling | Sorcery |  | Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | Noah Bradley
                
                        
                    Ground Assault | Sorcery |  | Ground Assault deals damage to target creature equal to the number of lands you control. | Karl Kopinski