Oketra's Last Mercy | Sorcery |  | Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step. | Howard Lyon
                
                        
                    Unconventional Tactics | Sorcery |  | Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. | Jason Felix
                
                        
                    Hour of Eternity | Sorcery |  | Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie. | Tyler Jacobson
                
                        
                    Bontu's Last Reckoning | Sorcery |  | Destroy all creatures. Lands you control don't untap during your next untap step. | Victor Adame Minguez
                
                        
                    Doomfall | Sorcery |  | Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card. | Darek Zabrocki
                
                        
                    Lethal Sting | Sorcery |  | As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Destroy target creature. | Randy Vargas
                
                        
                    Beneath the Sands | Sorcery |  | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling {2} ({2}, Discard this card: Draw a card.) | Magali Villeneuve
                
                        
                    Nissa's Defeat | Sorcery |  | Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card. | Kieran Yanner
                
                        
                    Appeal // Authority | Sorcery // Sorcery |  | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. | Jason Rainville
                
                        
                    Claim // Fame | Sorcery // Sorcery |  | Return target creature card with mana value 2 or less from your graveyard to the battlefield. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn. | Jason Rainville