Reason // Believe | Sorcery // Sorcery |  | Scry 3. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. | Daarken
                
                        
                    Driven // Despair | Sorcery // Sorcery |  | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." | Winona Nelson