Savior of Ollenbock | Creature | Human Soldier | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. | Aaron J. Riley
4.5 LSV
Distracting Geist | Creature | Spirit | Whenever Distracting Geist attacks, tap target creature defending player controls.
Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Andrew Mar
3.5 LSV
Katilda, Dawnhart Martyr // Katilda's Rising Dawn | Legendary Creature // Legendary Enchantment | Spirit Warlock // Aura | Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. | Manuel Castañón
4.5 LSV
Welcoming Vampire | Creature | Vampire | Flying
Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. | Lorenzo Mastroianni
4.0 LSV
Faithbound Judge | Creature | Spirit Soldier | Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb {5}{W}{W} | Svetlin Velinov
4.0 LSV
Resistance Squad | Creature | Human Soldier | When Resistance Squad enters the battlefield, if you control another Human, draw a card. | Joshua Raphael
3.5 LSV
Militia Rallier | Creature | Human Soldier | Militia Rallier can't attack alone.
Whenever Militia Rallier attacks, untap target creature. | Eelis Kyttanen
2.5 LSV
Gryff Rider | Creature | Human Knight | Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | Yongjae Choi
3.0 LSV
Kindly Ancestor | Creature | Spirit | Lifelink
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) | Justyna Gil
3.0 LSV
Brine Comber | Creature | Spirit | Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Olena Richards
3.5 LSV
Markov Purifier | Creature | Vampire Cleric | Lifelink
At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. | G-host Lee
3.0 LSV
Odric, Blood-Cursed | Legendary Creature | Vampire Soldier | When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | Chris Rallis
3.0 LSV
Torens, Fist of the Angels | Legendary Creature | Human Cleric | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. | Justine Cruz
4.5 LSV