Mulch | Sorcery | | Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | Lucas Graciano
1.0/2.5 LSV
Bramble Armor | Artifact | Equipment | When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Alessandra Pisano
1.0 LSV
Snarling Wolf | Creature | Wolf | {1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. | Ilse Gort
1.5 LSV
Wolf Strike | Instant | | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | Wisnu Tan
3.5 LSV
Apprentice Sharpshooter | Creature | Human Archer | Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | Steve Prescott
2.0 LSV
Moldgraf Millipede | Creature | Insect Horror | When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | Simon Dominic
2.0 LSV
Massive Might | Instant | | Target creature gets +2/+2 and gains trample until end of turn. | Iris Compiet
2.0 LSV
Hookhand Mariner | Creature | Human Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Caio Monteiro
3.0 LSV
Toxic Scorpion | Creature | Scorpion | Deathtouch
When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. | Simon Dominic
3.0 LSV
Crushing Canopy | Instant | | Choose one —
• Destroy target creature with flying.
• Destroy target enchantment. | Svetlin Velinov
0.5 LSV
Witch's Web | Instant | | Target creature gets +3/+3 and gains reach until end of turn. Untap it. | Yeong-Hao Han
1.5 LSV
Sporeback Wolf | Creature | Wolf | As long as it's your turn, Sporeback Wolf gets +0/+2. | Nicholas Elias
2.5 LSV
Nature's Embrace | Enchantment | Aura | Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color." | Dominik Mayer
1.5 LSV
Weaver of Blossoms | Creature | Human Werewolf | {T}: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Andrey Kuzinskiy
2.5 LSV
Sheltering Boughs | Enchantment | Aura | Enchant creature
When Sheltering Boughs enters the battlefield, draw a card.
Enchanted creature gets +1/+3. | Anato Finnstark
1.0 LSV
Flourishing Hunter | Creature | Wolf Spirit | When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. | Ilse Gort
2.5 LSV
Dawnhart Disciple | Creature | Human Warlock | Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. | Mila Pesic
2.5 LSV
Spore Crawler | Creature | Fungus | When Spore Crawler dies, draw a card. | Nicholas Gregory
3.0 LSV
Rural Recruit | Creature | Human Peasant | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. | Eelis Kyttanen
3.0 LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Pig Hands
Forest | Basic Land | Forest | ({T}: Add {G}.) | Indra Nugroho