
Brutal Cathar // Moonrage Brute | Creature // Creature | Human Soldier Werewolf // Werewolf | When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) | Karl Kopinski
5.0 LSV

Adeline, Resplendent Cathar | Legendary Creature | Human Knight | Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. | Bryan Sola
3.5 LSV

Sungold Sentinel | Creature | Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. | Marta Nael
3.5 LSV

Patrician Geist | Creature | Spirit Knight | Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost {1} less to cast. | Marta Nael
4.0 LSV

Sludge Monster | Creature | Horror | Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. | Svetlin Velinov
4.0 LSV

Malevolent Hermit | Creature | Human Wizard | {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Daarken
3.5 LSV

Suspicious Stowaway | Creature | Human Rogue Werewolf | Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Jake Murray
4.0 LSV

Triskaidekaphile | Creature | Human Wizard | You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
{3}{U}: Draw a card. | Slawomir Maniak
3.0 LSV

Graveyard Trespasser // Graveyard Glutton | Creature // Creature | Human Werewolf // Werewolf | Ward—Discard a card.
Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Ward—Discard a card.
Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) | Chris Rallis
4.0 LSV

Slaughter Specialist | Creature | Vampire Warrior | When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. | Kari Christensen
3.0 LSV

Gisa, Glorious Resurrector | Legendary Creature | Human Wizard | If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | Yongjae Choi
4.5 LSV

Champion of the Perished | Creature | Zombie | Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. | Kekai Kotaki
0.0/3.0 LSV

Jadar, Ghoulcaller of Nephalia | Legendary Creature | Human Wizard | At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | Yongjae Choi
3.5 LSV

Falkenrath Pit Fighter | Creature | Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. | Anna Fehr
3.0 LSV

Smoldering Egg | Creature | Dragon Egg | Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg. | Simon Dominic
3.5 LSV

Reckless Stormseeker | Creature | Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Manuel Castañón
4.0 LSV

Tovolar's Huntmaster | Creature | Human Werewolf | When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Cristi Balanescu
5.0 LSV

Saryth, the Viper's Fang | Legendary Creature | Human Warlock | Other tapped creatures you control have deathtouch.
Other untapped creatures you control have hexproof.
{1}, {T}: Untap another target creature or land you control. | Igor Kieryluk
4.0 LSV

Willow Geist | Creature | Treefolk Spirit | Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist.
When Willow Geist dies, you gain life equal to its power. | Ryan Yee
2.0 LSV

Briarbridge Tracker | Creature | Human Scout | Vigilance
When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
As long as you control a token, Briarbridge Tracker gets +2/+0. | Mathias Kollros
4.0 LSV

Augur of Autumn | Creature | Human Druid | You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library. | Billy Christian
4.0 LSV

Dennick, Pious Apprentice | Legendary Creature | Human Soldier | Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Chris Rallis
4.0 LSV

Liesa, Forgotten Archangel | Legendary Creature | Angel | Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead. | Dmitry Burmak
5.0 LSV

Rem Karolus, Stalwart Slayer | Legendary Creature | Human Knight | Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | Francisco Miyara
3.5 LSV

Katilda, Dawnhart Prime | Legendary Creature | Human Warlock | Protection from Werewolves
Human creatures you control have "{T}: Add one mana of any of this creature's colors."
{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | Bryan Sola
4.0 LSV

Ludevic, Necrogenius | Legendary Creature | Human Wizard | Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
{X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. | Ryan Pancoast
3.5 LSV

Vadrik, Astral Archmage | Legendary Creature | Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | Kieran Yanner
3.5 LSV

Slogurk, the Overslime | Legendary Creature | Ooze | Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. | Nicholas Gregory
3.0 LSV

Florian, Voldaren Scion | Legendary Creature | Vampire Noble | First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | Justine Cruz
4.0 LSV

Old Stickfingers | Legendary Creature | Horror | When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. | Jehan Choo
2.5 LSV

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge | Legendary Creature // Legendary Creature | Human Werewolf // Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound // Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound | Chris Rahn
4.5 LSV