
Ardent Elementalist | Creature | Human Shaman | When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | Miguel Mercado
3.0 LSV

Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
3.5 LSV

Bloodthirsty Adversary | Creature | Vampire | Haste
When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. | Heonhwa Choe
4.0 LSV

Falkenrath Pit Fighter | Creature | Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. | Anna Fehr
3.0 LSV

Spellrune Painter | Creature | Human Shaman Werewolf | Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Lucas Graciano
3.5 LSV

Voldaren Stinger | Creature | Vampire Warrior | Voldaren Stinger has first strike as long as it's attacking.
{2}{R}: Voldaren Stinger gets +2/+0 until end of turn. | Martina Fackova
2.0 LSV

Moonveil Regent | Creature | Dragon | Flying
Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.
When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. | Joshua Raphael
4.5 LSV

Falkenrath Perforator | Creature | Vampire | Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. | Marcela Medeiros
2.5 LSV

Tavern Ruffian | Creature | Human Warrior Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Zoltan Boros
3.0 LSV

Smoldering Egg | Creature | Dragon Egg | Defender
Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them and transform Smoldering Egg. | Simon Dominic
3.5 LSV

Brimstone Vandal | Creature | Devil | Menace (This creature can't be blocked except by two or more creatures.)
If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.
Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. | Andreas Zafiratos
2.5 LSV

Lambholt Harrier | Creature | Wolf | {3}{R}: Target creature can't block this turn. | Jason Kang
2.0 LSV

Harvesttide Infiltrator | Creature | Human Werewolf | Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Mathias Kollros
2.5 LSV

Voldaren Ambusher | Creature | Vampire Archer | When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | Evyn Fong
2.5 LSV

Sunstreak Phoenix | Creature | Phoenix | Flying
If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.
Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped. | Brian Valeza
5.0 LSV

Purifying Dragon | Creature | Dragon | Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. | Zezhou Chen
3.5 LSV

Village Watch | Creature | Human Werewolf | Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Nestor Ossandon Leal
2.5 LSV

Mounted Dreadknight | Creature | Vampire Knight | Trample
Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. | Josu Hernaiz
2.0 LSV

Flame Channeler | Creature | Human Wizard | When a spell you control deals damage, transform Flame Channeler. | Véronique Meignaud
2.5 LSV

Fangblade Brigand | Creature | Human Werewolf | {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Vincent Proce
4.0 LSV

Festival Crasher | Creature | Devil | Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. | Milivoj Ćeran
0.5/2.5 LSV

Famished Foragers | Creature | Vampire | When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}.
{2}{R}, Discard a card: Draw a card. | Lorenzo Mastroianni
3.0 LSV

Reckless Stormseeker | Creature | Human Werewolf | At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Manuel Castañón
4.0 LSV

Obsessive Astronomer | Creature | Human Wizard | If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. | Josu Hernaiz
2.5 LSV

Sunrise Cavalier | Creature | Human Knight | Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | John Di Giovanni
4.0 LSV

Rem Karolus, Stalwart Slayer | Legendary Creature | Human Knight | Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | Francisco Miyara
3.5 LSV

Storm Skreelix | Creature | Drake Horror | Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. | Darek Zabrocki
3.0 LSV

Vadrik, Astral Archmage | Legendary Creature | Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | Kieran Yanner
3.5 LSV

Vampire Socialite | Creature | Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.)
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. | Suzanne Helmigh
4.0 LSV

Florian, Voldaren Scion | Legendary Creature | Vampire Noble | First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | Justine Cruz
4.0 LSV

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge | Legendary Creature // Legendary Creature | Human Werewolf // Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound // Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound | Chris Rahn
4.5 LSV

Kessig Naturalist | Creature | Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Johan Grenier
3.5 LSV