
Thermo-Alchemist | Creature | Human Shaman | Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. | Raymond Swanland
3.5 LSV

Spellrune Painter | Creature | Human Shaman Werewolf | Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Lucas Graciano
3.5 LSV

Voldaren Ambusher | Creature | Vampire Archer | When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | Evyn Fong
2.5 LSV

Purifying Dragon | Creature | Dragon | Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. | Zezhou Chen
3.5 LSV

Village Watch | Creature | Human Werewolf | Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Nestor Ossandon Leal
2.5 LSV

Flame Channeler | Creature | Human Wizard | When a spell you control deals damage, transform Flame Channeler. | Véronique Meignaud
2.5 LSV

Fangblade Brigand | Creature | Human Werewolf | {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Vincent Proce
4.0 LSV

Obsessive Astronomer | Creature | Human Wizard | If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. | Josu Hernaiz
2.5 LSV

Sunrise Cavalier | Creature | Human Knight | Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | John Di Giovanni
4.0 LSV

Storm Skreelix | Creature | Drake Horror | Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. | Darek Zabrocki
3.0 LSV

Vampire Socialite | Creature | Vampire Noble | Menace (This creature can't be blocked except by two or more creatures.)
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. | Suzanne Helmigh
4.0 LSV

Kessig Naturalist | Creature | Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) | Johan Grenier
3.5 LSV