
Hallowed Respite | Sorcery | | Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.
Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Jason A. Engle
1.0 LSV

Dennick, Pious Apprentice | Legendary Creature | Human Soldier | Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb {2}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) | Chris Rallis
4.0 LSV

Can't Stay Away | Sorcery | | Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."
Flashback {3}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Milivoj Ćeran
2.5 LSV

Liesa, Forgotten Archangel | Legendary Creature | Angel | Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead. | Dmitry Burmak
5.0 LSV

Rem Karolus, Stalwart Slayer | Legendary Creature | Human Knight | Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. | Francisco Miyara
3.5 LSV

Angelfire Ignition | Sorcery | | Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yeong-Hao Han
3.5 LSV

Katilda, Dawnhart Prime | Legendary Creature | Human Warlock | Protection from Werewolves
Human creatures you control have "{T}: Add one mana of any of this creature's colors."
{4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control. | Bryan Sola
4.0 LSV

Rite of Harmony | Instant | | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.
Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Rovina Cai
2.5 LSV

Siphon Insight | Instant | | Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B} | Livia Prima
2.5 LSV

Ludevic, Necrogenius | Legendary Creature | Human Wizard | Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
{X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. | Ryan Pancoast
3.5 LSV

Vadrik, Astral Archmage | Legendary Creature | Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.
Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. | Kieran Yanner
3.5 LSV

Galvanic Iteration | Instant | | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Johann Bodin
3.0 LSV

Croaking Counterpart | Sorcery | | Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Yeong-Hao Han
2.5 LSV

Slogurk, the Overslime | Legendary Creature | Ooze | Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. | Nicholas Gregory
3.0 LSV

Wake to Slaughter | Sorcery | | Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Chris Cold
3.0 LSV

Florian, Voldaren Scion | Legendary Creature | Vampire Noble | First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | Justine Cruz
4.0 LSV

Old Stickfingers | Legendary Creature | Horror | When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard. | Jehan Choo
2.5 LSV

Ghoulcaller's Harvest | Sorcery | | Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Anna Steinbauer
3.0 LSV

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge | Legendary Creature // Legendary Creature | Human Werewolf // Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound // Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound | Chris Rahn
4.5 LSV

Dire-Strain Rampage | Sorcery | | Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G} | Darek Zabrocki
0.5 LSV