Kaldheim: Axgard Braggart
Axgard Braggart | Creature | Dwarf Warrior | Boast — {1}{W}: Untap Axgard Braggart. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.) | Svetlin Velinov
Kaldheim: Battershield Warrior
Battershield Warrior | Creature | Human Warrior | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | Colin Boyer
Kaldheim: Battlefield Raptor
Battlefield Raptor | Creature | Bird | Flying, first strike | Mike Bierek
Kaldheim: Beskir Shieldmate
Beskir Shieldmate | Creature | Human Warrior | When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token. | Manuel Castañón
Kaldheim: Bound in Gold
Bound in Gold | Enchantment | Aura | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. | Victor Adame Minguez
Kaldheim: Clarion Spirit
Clarion Spirit | Creature | Spirit | Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | Anastasia Ovchinnikova
Kaldheim: Codespell Cleric
Codespell Cleric | Creature | Human Cleric | Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. | Manuel Castañón
Kaldheim: Divine Gambit
Divine Gambit | Sorcery | | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. | Joe Slucher
Kaldheim: Doomskar
Doomskar | Sorcery | | Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Piotr Dura
Kaldheim: Doomskar Oracle
Doomskar Oracle | Creature | Human Cleric | Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Taylor Ingvarsson
Kaldheim: Giant Ox
Giant Ox | Creature | Ox | Giant Ox crews Vehicles using its toughness rather than its power. | Joe Slucher
Kaldheim: Glorious Protector
Glorious Protector | Creature | Angel Cleric | Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W} | PINDURSKI
Kaldheim: Gods' Hall Guardian
Gods' Hall Guardian | Creature | Cat | Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Sidharth Chaturvedi
Kaldheim: Goldmaw Champion
Goldmaw Champion | Creature | Dwarf Warrior | Boast — {1}{W}: Tap target creature. (Activate only if this creature attacked this turn and only once each turn.) | Slawomir Maniak
Kaldheim: Halvar, God of Battle
Halvar, God of Battle | Legendary Creature | God | Creatures you control that are enchanted or equipped have double strike. At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control. | Lie Setiawan
Kaldheim: Invoke the Divine
Invoke the Divine | Instant | | Destroy target artifact or enchantment. You gain 4 life. | Campbell White
Kaldheim: Iron Verdict
Iron Verdict | Instant | | Iron Verdict deals 5 damage to target tapped creature. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Bryan Sola
Kaldheim: Kaya's Onslaught
Kaya's Onslaught | Instant | | Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Daarken
Kaldheim: Master Skald
Master Skald | Creature | Dwarf Warrior | When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. | Svetlin Velinov
Kaldheim: Rally the Ranks
Rally the Ranks | Enchantment | | As Rally the Ranks enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. | Lie Setiawan
Kaldheim: Reidane, God of the Worthy
Reidane, God of the Worthy | Legendary Creature | God | Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast. | Jason Rainville
Kaldheim: Resplendent Marshal
Resplendent Marshal | Creature | Angel Warrior | Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. | Ryan Pancoast
Kaldheim: Revitalize
Revitalize | Instant | | You gain 3 life. Draw a card. | Mathias Kollros
Kaldheim: Righteous Valkyrie
Righteous Valkyrie | Creature | Angel Cleric | Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. | Chris Rahn
Kaldheim: Rune of Sustenance
Rune of Sustenance | Enchantment | Aura Rune | Enchant permanent When Rune of Sustenance enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has lifelink. As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." | Yeong-Hao Han
Kaldheim: Runeforge Champion
Runeforge Champion | Creature | Dwarf Warrior | When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle. You may pay {1} rather than pay the mana cost for Rune spells you cast. | Andrey Kuzinskiy
Kaldheim: Search for Glory
Search for Glory | Snow Sorcery | | Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.) | Kieran Yanner
Kaldheim: Shepherd of the Cosmos
Shepherd of the Cosmos | Creature | Angel Warrior | Flying When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield. Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johannes Voss
Kaldheim: Sigrid, God-Favored
Sigrid, God-Favored | Legendary Creature | Human Warrior | Flash First strike, protection from God creatures When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. | Johannes Voss
Kaldheim: Spectral Steel
Spectral Steel | Enchantment | Aura | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. | Johannes Voss
Kaldheim: Stalwart Valkyrie
Stalwart Valkyrie | Creature | Angel Warrior | You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying | Jason Rainville
Kaldheim: Starnheim Aspirant
Starnheim Aspirant | Creature | Human Cleric | Angel spells you cast cost {2} less to cast. | Kieran Yanner
Kaldheim: Starnheim Courser
Starnheim Courser | Creature | Pegasus | Flying Artifact and enchantment spells you cast cost {1} less to cast. | Andrew Mar
Kaldheim: Starnheim Unleashed
Starnheim Unleashed | Sorcery | | Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johannes Voss
Kaldheim: Story Seeker
Story Seeker | Creature | Dwarf Cleric | Lifelink | Svetlin Velinov
Kaldheim: Usher of the Fallen
Usher of the Fallen | Creature | Spirit Warrior | Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) | Anastasia Ovchinnikova
Kaldheim: Valkyrie Harbinger
Valkyrie Harbinger | Creature | Angel Cleric | Flying, lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. | Tran Nguyen
Kaldheim: Valkyrie's Sword
Valkyrie's Sword | Artifact | Equipment | When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. Equipped creature gets +2/+1. Equip {3} | Aaron Miller
Kaldheim: Valor of the Worthy
Valor of the Worthy | Enchantment | Aura | Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. | Mathias Kollros
Kaldheim: Warchanter Skald
Warchanter Skald | Creature | Dwarf Cleric | Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. | Daniel Zrom
Kaldheim: Warhorn Blast
Warhorn Blast | Instant | | Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Bryan Sola
Kaldheim: Wings of the Cosmos
Wings of the Cosmos | Instant | | Target creature gets +1/+3 and gains flying until end of turn. Untap it. | Ilse Gort
Kaldheim: Youthful Valkyrie
Youthful Valkyrie | Creature | Angel | Flying Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. | Anna Steinbauer
Kaldheim: Absorb Identity
Absorb Identity | Instant | | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. | Matt Stewart
Kaldheim: Alrund, God of the Cosmos
Alrund, God of the Cosmos | Legendary Creature | God | Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. | Kieran Yanner
Kaldheim: Alrund's Epiphany
Alrund's Epiphany | Sorcery | | Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Kieran Yanner
Kaldheim: Annul
Annul | Instant | | Counter target artifact or enchantment spell. | Caio Monteiro
Kaldheim: Ascendant Spirit
Ascendant Spirit | Snow Creature | Spirit | {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." | Lie Setiawan
Kaldheim: Augury Raven
Augury Raven | Creature | Bird | Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Jesper Ejsing
Kaldheim: Avalanche Caller
Avalanche Caller | Snow Creature | Human Wizard | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | Mathias Kollros
Kaldheim: Behold the Multiverse
Behold the Multiverse | Instant | | Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Magali Villeneuve
Kaldheim: Berg Strider
Berg Strider | Snow Creature | Giant Wizard | When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.) | Filip Burburan
Kaldheim: Bind the Monster
Bind the Monster | Enchantment | Aura | Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step. | Tran Nguyen
Kaldheim: Brinebarrow Intruder
Brinebarrow Intruder | Creature | Human Rogue | Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. | Scott Murphy
Kaldheim: Cosima, God of the Voyage
Cosima, God of the Voyage | Legendary Creature | God | At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." | Micah Epstein
Kaldheim: Cosmos Charger
Cosmos Charger | Creature | Horse Spirit | Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Nils Hamm
Kaldheim: Cyclone Summoner
Cyclone Summoner | Creature | Giant Wizard | When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. | Andrey Kuzinskiy
Kaldheim: Depart the Realm
Depart the Realm | Instant | | Return target nonland permanent to its owner's hand. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Denman Rooke
Kaldheim: Disdainful Stroke
Disdainful Stroke | Instant | | Counter target spell with mana value 4 or greater. | Campbell White
Kaldheim: Draugr Thought-Thief
Draugr Thought-Thief | Creature | Zombie Rogue | When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. | Dan Scott
Kaldheim: Frost Augur
Frost Augur | Snow Creature | Human Wizard | {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) | Cristi Balanescu
Kaldheim: Frostpeak Yeti
Frostpeak Yeti | Snow Creature | Yeti | {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) | Chris Rahn
Kaldheim: Frostpyre Arcanist
Frostpyre Arcanist | Creature | Giant Wizard | This spell costs {1} less to cast if you control a Giant or a Wizard. When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. | Sam Rowan
Kaldheim: Giant's Amulet
Giant's Amulet | Artifact | Equipment | When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) Equip {2} | Joseph Meehan
Kaldheim: Giant's Grasp
Giant's Grasp | Enchantment | Aura | Enchant Giant you control When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. | Ilse Gort
Kaldheim: Glimpse the Cosmos
Glimpse the Cosmos | Sorcery | | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. | Lorenzo Mastroianni
Kaldheim: Graven Lore
Graven Lore | Snow Instant | | Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.) | Svetlin Velinov
Kaldheim: Icebind Pillar
Icebind Pillar | Snow Artifact | | {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.) | Wisnu Tan
Kaldheim: Icebreaker Kraken
Icebreaker Kraken | Snow Creature | Kraken | This spell costs {1} less to cast for each snow land you control. When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. | Chris Cold
Kaldheim: Inga Rune-Eyes
Inga Rune-Eyes | Legendary Creature | Human Wizard | When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. | Bram Sels
Kaldheim: Karfell Harbinger
Karfell Harbinger | Creature | Zombie Wizard | {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. | Josh Hass
Kaldheim: Littjara Kinseekers
Littjara Kinseekers | Creature | Shapeshifter | Changeling (This card is every creature type.) When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. | Tyler Walpole
Kaldheim: Mists of Littjara
Mists of Littjara | Enchantment | Aura | Flash Enchant creature or Vehicle Enchanted creature gets -3/-0. | Bastien L. Deharme
Kaldheim: Mistwalker
Mistwalker | Creature | Shapeshifter | Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn. | Steve Prescott
Kaldheim: Mystic Reflection
Mystic Reflection | Instant | | Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | YW Tang
Kaldheim: Orvar, the All-Form
Orvar, the All-Form | Legendary Creature | Shapeshifter | Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent. | Chase Stone
Kaldheim: Pilfering Hawk
Pilfering Hawk | Snow Creature | Bird | Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.) | Dan Scott
Kaldheim: Ravenform
Ravenform | Sorcery | | Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Anna Steinbauer
Kaldheim: Reflections of Littjara
Reflections of Littjara | Enchantment | | As Reflections of Littjara enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) | Aaron Miller
Kaldheim: Run Ashore
Run Ashore | Instant | | Choose one or both — • The owner of target nonland permanent puts it on the top or bottom of their library. • Return target nonland permanent to its owner's hand. | Svetlin Velinov
Kaldheim: Rune of Flight
Rune of Flight | Enchantment | Aura Rune | Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." | Yeong-Hao Han
Kaldheim: Saw It Coming
Saw It Coming | Instant | | Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Randy Vargas
Kaldheim: Strategic Planning
Strategic Planning | Sorcery | | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Donato Giancola
Kaldheim: Surtland Elementalist
Surtland Elementalist | Creature | Giant Wizard | As an additional cost to cast this spell, reveal a Giant card from your hand or pay {2}. Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost. | Nicholas Gregory
Kaldheim: Undersea Invader
Undersea Invader | Creature | Giant Rogue | Flash Undersea Invader enters the battlefield tapped. | Lorenzo Mastroianni
Kaldheim: Blood on the Snow
Blood on the Snow | Snow Sorcery | | Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.) | Martina Fackova
Kaldheim: Bloodsky Berserker
Bloodsky Berserker | Creature | Human Berserker | Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Gabor Szikszai
Kaldheim: Burning-Rune Demon
Burning-Rune Demon | Creature | Demon Berserker | Flying When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. | Andrew Mar
Kaldheim: Cleaving Reaper
Cleaving Reaper | Creature | Angel Berserker | Flying, trample Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn. | Victor Adame Minguez
Kaldheim: Crippling Fear
Crippling Fear | Sorcery | | Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn. | Nestor Ossandon Leal
Kaldheim: Deathknell Berserker
Deathknell Berserker | Creature | Elf Berserker | When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token. | Zoltan Boros
Kaldheim: Demonic Gifts
Demonic Gifts | Instant | | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | Kekai Kotaki
Kaldheim: Dogged Pursuit
Dogged Pursuit | Enchantment | | At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | Jason Rainville
Kaldheim: Draugr Necromancer
Draugr Necromancer | Snow Creature | Zombie Cleric | If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. | David Rapoza
Kaldheim: Draugr Recruiter
Draugr Recruiter | Creature | Zombie Cleric | Boast — {3}{B}: Return target creature card from your graveyard to your hand. (Activate only if this creature attacked this turn and only once each turn.) | Colin Boyer
Kaldheim: Draugr's Helm
Draugr's Helm | Artifact | Equipment | When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {4} | Joe Slucher
Kaldheim: Dread Rider
Dread Rider | Creature | Spirit Knight | {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. | Irina Nordsol
Kaldheim: Dream Devourer
Dream Devourer | Creature | Demon Cleric | Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn. | David Rapoza
Kaldheim: Duskwielder
Duskwielder | Creature | Elf Berserker | Boast — {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.) | Daarken
Kaldheim: Egon, God of Death
Egon, God of Death | Legendary Creature | God | Deathtouch At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. | Jason A. Engle
Kaldheim: Elderfang Disciple
Elderfang Disciple | Creature | Elf Cleric | When Elderfang Disciple enters the battlefield, each opponent discards a card. | Miranda Meeks
Kaldheim: Elderfang Ritualist
Elderfang Ritualist | Creature | Elf Cleric | When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. | Wisnu Tan
Kaldheim: Eradicator Valkyrie
Eradicator Valkyrie | Creature | Angel Berserker | Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.) | Tyler Jacobson
Kaldheim: Feed the Serpent
Feed the Serpent | Instant | | Exile target creature or planeswalker. | Nicholas Gregory
Kaldheim: Grim Draugr
Grim Draugr | Snow Creature | Zombie Berserker | {1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.) | Grzegorz Rutkowski
Kaldheim: Hailstorm Valkyrie
Hailstorm Valkyrie | Snow Creature | Angel Wizard | Flying, trample {S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) | Bram Sels
Kaldheim: Haunting Voyage
Haunting Voyage | Sorcery | | Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Ryan Yee
Kaldheim: Infernal Pet
Infernal Pet | Creature | Imp | Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. | YW Tang
Kaldheim: Jarl of the Forsaken
Jarl of the Forsaken | Creature | Zombie Cleric | Flash When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Chris Cold
Kaldheim: Karfell Kennel-Master
Karfell Kennel-Master | Creature | Zombie Berserker | When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | Izzy
Kaldheim: Koma's Faithful
Koma's Faithful | Creature | Elf Cleric | Lifelink When Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | Caroline Gariba
Kaldheim: Poison the Cup
Poison the Cup | Instant | | Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Colin Boyer
Kaldheim: Priest of the Haunted Edge
Priest of the Haunted Edge | Snow Creature | Zombie Cleric | {T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery. | Aaron Miller
Kaldheim: Raise the Draugr
Raise the Draugr | Instant | | Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand. | Randy Vargas
Kaldheim: Renegade Reaper
Renegade Reaper | Creature | Angel Berserker | Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) | Cynthia Sheppard
Kaldheim: Return Upon the Tide
Return Upon the Tide | Sorcery | | Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Martina Fackova
Kaldheim: Rise of the Dread Marn
Rise of the Dread Marn | Instant | | Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Titus Lunter
Kaldheim: Rune of Mortality
Rune of Mortality | Enchantment | Aura Rune | Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." | Yeong-Hao Han
Kaldheim: Skemfar Avenger
Skemfar Avenger | Creature | Elf Berserker | Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. | Randy Vargas
Kaldheim: Skemfar Shadowsage
Skemfar Shadowsage | Creature | Elf Cleric | When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common. | Matt Stewart
Kaldheim: Skull Raid
Skull Raid | Sorcery | | Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Igor Kieryluk
Kaldheim: Tergrid, God of Fright
Tergrid, God of Fright | Legendary Creature | God | Menace Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control. | Yongjae Choi
Kaldheim: Tergrid's Shadow
Tergrid's Shadow | Instant | | Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Yongjae Choi
Kaldheim: Thornmantle Striker
Thornmantle Striker | Creature | Elf Rogue | When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. | Magali Villeneuve
Kaldheim: Valki, God of Lies
Valki, God of Lies | Legendary Creature | God | When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. | Yongjae Choi
Kaldheim: Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire | Legendary Creature | Demon Rogue | Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.) | Tyler Jacobson
Kaldheim: Vengeful Reaper
Vengeful Reaper | Creature | Angel Cleric | Flying, deathtouch, haste Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Billy Christian
Kaldheim: Village Rites
Village Rites | Instant | | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. | Igor Kieryluk
Kaldheim: Weigh Down
Weigh Down | Sorcery | | As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn. | John Di Giovanni
Kaldheim: Withercrown
Withercrown | Enchantment | Aura | Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature." | Miranda Meeks
Kaldheim: Arni Brokenbrow
Arni Brokenbrow | Legendary Creature | Human Berserker | Haste Boast — {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | Dmitry Burmak
Kaldheim: Axgard Cavalry
Axgard Cavalry | Creature | Dwarf Berserker | {T}: Target creature gains haste until end of turn. | Evyn Fong
Kaldheim: Basalt Ravager
Basalt Ravager | Creature | Giant Wizard | When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. | Andrey Kuzinskiy
Kaldheim: Bearded Axe
Bearded Axe | Artifact | Equipment | Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2} | Ovidio Cartagena
Kaldheim: Birgi, God of Storytelling
Birgi, God of Storytelling | Legendary Creature | God | Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. | Eric Deschamps
Kaldheim: Breakneck Berserker
Breakneck Berserker | Creature | Dwarf Berserker | Haste | Scott Murphy
Kaldheim: Calamity Bearer
Calamity Bearer | Creature | Giant Berserker | If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | Simon Dominic
Kaldheim: Cinderheart Giant
Cinderheart Giant | Creature | Giant Berserker | Trample When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random. | Viktor Titov
Kaldheim: Craven Hulk
Craven Hulk | Creature | Giant Coward | Craven Hulk can't block alone. | Nicholas Gregory
Kaldheim: Crush the Weak
Crush the Weak | Sorcery | | Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Lucas Graciano
Kaldheim: Demon Bolt
Demon Bolt | Instant | | Demon Bolt deals 4 damage to target creature or planeswalker. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Campbell White
Kaldheim: Doomskar Titan
Doomskar Titan | Creature | Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johann Bodin
Kaldheim: Dragonkin Berserker
Dragonkin Berserker | Creature | Human Berserker | First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.) | Lie Setiawan
Kaldheim: Dual Strike
Dual Strike | Instant | | When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Nestor Ossandon Leal
Kaldheim: Dwarven Hammer
Dwarven Hammer | Artifact | Equipment | When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3} | Raoul Vitale
Kaldheim: Dwarven Reinforcements
Dwarven Reinforcements | Sorcery | | Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Andrey Kuzinskiy
Kaldheim: Fearless Liberator
Fearless Liberator | Creature | Dwarf Berserker | Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.) | Zezhou Chen
Kaldheim: Fearless Pup
Fearless Pup | Creature | Wolf | First strike Boast — {2}{R}: Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | Jehan Choo
Kaldheim: Fire Giant's Fury
Fire Giant's Fury | Sorcery | | Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | Andrew Mar
Kaldheim: Frenzied Raider
Frenzied Raider | Creature | Demon Berserker | Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider. | Lius Lasahido
Kaldheim: Frost Bite
Frost Bite | Snow Instant | | Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead. | Caio Monteiro
Kaldheim: Gilded Assault Cart
Gilded Assault Cart | Artifact | Vehicle | Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand. | Joseph Meehan
Kaldheim: Goldspan Dragon
Goldspan Dragon | Creature | Dragon | Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." | Andrew Mar
Kaldheim: Hagi Mob
Hagi Mob | Creature | Troll Berserker | Boast — {1}{R}: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.) | Steve Prescott
Kaldheim: Immersturm Raider
Immersturm Raider | Creature | Demon Berserker | When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. | Grzegorz Rutkowski
Kaldheim: Magda, Brazen Outlaw
Magda, Brazen Outlaw | Legendary Creature | Dwarf Berserker | Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle. | Slawomir Maniak
Kaldheim: Open the Omenpaths
Open the Omenpaths | Instant | | Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn. | Eric Deschamps
Kaldheim: Provoke the Trolls
Provoke the Trolls | Instant | | Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. | Deruchenko Alexander
Kaldheim: Quakebringer
Quakebringer | Creature | Giant Berserker | Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell {2}{R}{R} | Lucas Graciano
Kaldheim: Reckless Crew
Reckless Crew | Sorcery | | Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it. | Izzy
Kaldheim: Run Amok
Run Amok | Instant | | Target attacking creature gets +3/+3 and gains trample until end of turn. | Johann Bodin
Kaldheim: Rune of Speed
Rune of Speed | Enchantment | Aura Rune | Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." | Yeong-Hao Han
Kaldheim: Seize the Spoils
Seize the Spoils | Sorcery | | As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Jesper Ejsing
Kaldheim: Shackles of Treachery
Shackles of Treachery | Sorcery | | Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it." | Dmitry Burmak
Kaldheim: Smashing Success
Smashing Success | Instant | | Destroy target artifact or land. If an artifact is destroyed this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Slawomir Maniak
Kaldheim: Squash
Squash | Instant | | This spell costs {3} less to cast if you control a Giant. Squash deals 6 damage to target creature or planeswalker. | Caio Monteiro
Kaldheim: Surtland Flinger
Surtland Flinger | Creature | Giant Berserker | Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead. | Dmitry Burmak
Kaldheim: Tibalt's Trickery
Tibalt's Trickery | Instant | | Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. | Anna Podedworna
Kaldheim: Toralf, God of Fury
Toralf, God of Fury | Legendary Creature | God | Trample Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. | Tyler Jacobson
Kaldheim: Tormentor's Helm
Tormentor's Helm | Artifact | Equipment | Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Zoltan Boros
Kaldheim: Tundra Fumarole
Tundra Fumarole | Snow Sorcery | | Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.) | Simon Dominic
Kaldheim: Tuskeri Firewalker
Tuskeri Firewalker | Creature | Human Berserker | Boast — {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.) | Victor Adame Minguez
Kaldheim: Vault Robber
Vault Robber | Creature | Dwarf Rogue | {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Slawomir Maniak
Kaldheim: Arachnoform
Arachnoform | Enchantment | Aura | Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. | Ilse Gort
Kaldheim: Battle Mammoth
Battle Mammoth | Creature | Elephant | Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Jesper Ejsing
Kaldheim: Blessing of Frost
Blessing of Frost | Snow Sorcery | | Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. | Mila Pesic
Kaldheim: Blizzard Brawl
Blizzard Brawl | Snow Sorcery | | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | Manuel Castañón
Kaldheim: Boreal Outrider
Boreal Outrider | Snow Creature | Elf Warrior | Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) | Alex Konstad
Kaldheim: Broken Wings
Broken Wings | Instant | | Destroy target artifact, enchantment, or creature with flying. | Lars Grant-West
Kaldheim: Canopy Tactician
Canopy Tactician | Creature | Elf Warrior | Other Elves you control get +1/+1. {T}: Add {G}{G}{G}. | Ekaterina Burmak
Kaldheim: Elderleaf Mentor
Elderleaf Mentor | Creature | Elf Warrior | When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. | Zoltan Boros
Kaldheim: Elven Ambush
Elven Ambush | Instant | | Create a 1/1 green Elf Warrior creature token for each Elf you control. | Chris Seaman
Kaldheim: Elven Bow
Elven Bow | Artifact | Equipment | When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3} | Dallas Williams
Kaldheim: Elvish Warmaster
Elvish Warmaster | Creature | Elf Warrior | Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. | Alexander Mokhov
Kaldheim: Esika, God of the Tree
Esika, God of the Tree | Legendary Creature | God | Vigilance {T}: Add one mana of any color. Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." | Johannes Voss
Kaldheim: Esika's Chariot
Esika's Chariot | Legendary Artifact | Vehicle | When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4 | Raoul Vitale
Kaldheim: Fynn, the Fangbearer
Fynn, the Fangbearer | Legendary Creature | Human Warrior | Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | Lie Setiawan
Kaldheim: Gladewalker Ritualist
Gladewalker Ritualist | Creature | Shapeshifter | Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. | Irina Nordsol
Kaldheim: Glittering Frost
Glittering Frost | Snow Enchantment | Aura | Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. | Lucas Graciano
Kaldheim: Gnottvold Recluse
Gnottvold Recluse | Creature | Spider | Reach | Nicholas Gregory
Kaldheim: Grizzled Outrider
Grizzled Outrider | Creature | Elf Warrior | | Cristi Balanescu
Kaldheim: Guardian Gladewalker
Guardian Gladewalker | Creature | Shapeshifter | Changeling (This card is every creature type.) When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. | Mila Pesic
Kaldheim: Horizon Seeker
Horizon Seeker | Creature | Human Warrior | Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.) | Matt Stewart
Kaldheim: Icehide Troll
Icehide Troll | Snow Creature | Troll Warrior | {S}{S}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.) | Andrey Kuzinskiy
Kaldheim: In Search of Greatness
In Search of Greatness | Enchantment | | At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1. | Ilse Gort
Kaldheim: Jaspera Sentinel
Jaspera Sentinel | Creature | Elf Rogue | Reach {T}, Tap an untapped creature you control: Add one mana of any color. | Raoul Vitale
Kaldheim: Jorn, God of Winter
Jorn, God of Winter | Legendary Snow Creature | God | Whenever Jorn attacks, untap each snow permanent you control. | Magali Villeneuve
Kaldheim: King Harald's Revenge
King Harald's Revenge | Sorcery | | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. | Lorenzo Mastroianni
Kaldheim: Kolvori, God of Kinship
Kolvori, God of Kinship | Legendary Creature | God | As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Grzegorz Rutkowski
Kaldheim: Littjara Glade-Warden
Littjara Glade-Warden | Creature | Shapeshifter | Changeling (This card is every creature type.) {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. | Deruchenko Alexander
Kaldheim: Mammoth Growth
Mammoth Growth | Instant | | Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Ilse Gort
Kaldheim: Masked Vandal
Masked Vandal | Creature | Shapeshifter | Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. | Jason A. Engle
Kaldheim: Old-Growth Troll
Old-Growth Troll | Creature | Troll Warrior | Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'" | Jesper Ejsing
Kaldheim: Path to the World Tree
Path to the World Tree | Enchantment | | When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. | Daniel Ljunggren
Kaldheim: Ravenous Lindwurm
Ravenous Lindwurm | Creature | Wurm | When Ravenous Lindwurm enters the battlefield, you gain 4 life. | Filip Burburan
Kaldheim: Realmwalker
Realmwalker | Creature | Shapeshifter | Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library. | Zack Stella
Kaldheim: Rootless Yew
Rootless Yew | Creature | Treefolk | When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. | Nicholas Gregory
Kaldheim: Roots of Wisdom
Roots of Wisdom | Sorcery | | Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) | Sidharth Chaturvedi
Kaldheim: Rune of Might
Rune of Might | Enchantment | Aura Rune | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." | Yeong-Hao Han
Kaldheim: Sarulf's Packmate
Sarulf's Packmate | Creature | Wolf | When Sarulf's Packmate enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Ilse Gort
Kaldheim: Sculptor of Winter
Sculptor of Winter | Snow Creature | Elf Rogue | {T}: Untap target snow land. | PINDURSKI
Kaldheim: Snakeskin Veil
Snakeskin Veil | Instant | | Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | Matt Stewart
Kaldheim: Spirit of the Aldergard
Spirit of the Aldergard | Snow Creature | Bear Spirit | When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. | Lars Grant-West
Kaldheim: Struggle for Skemfar
Struggle for Skemfar | Sorcery | | Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Bram Sels
Kaldheim: Toski, Bearer of Secrets
Toski, Bearer of Secrets | Legendary Creature | Squirrel | This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card. | Jason Rainville
Kaldheim: Tyvar Kell
Tyvar Kell | Legendary Planeswalker | Tyvar | Elves you control have "{T}: Add {B}." +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. −6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." | Chris Rallis
Kaldheim: Vorinclex, Monstrous Raider
Vorinclex, Monstrous Raider | Legendary Creature | Phyrexian Praetor | Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. | Daarken
Kaldheim: Niko Aris
Niko Aris | Legendary Planeswalker | Niko | When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. −1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. −1: Create a Shard token. | Winona Nelson
Kaldheim: Niko Defies Destiny
Niko Defies Destiny | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You gain 2 life for each foretold card you own in exile. II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell. III — Return target card with foretell from your graveyard to your hand. | Bastien L. Deharme
Kaldheim: The Raven's Warning
The Raven's Warning | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library. | Lie Setiawan
Kaldheim: Vega, the Watcher
Vega, the Watcher | Legendary Creature | Bird Spirit | Flying Whenever you cast a spell from anywhere other than your hand, draw a card. | Paul Scott Canavan
Kaldheim: Ascent of the Worthy
Ascent of the Worthy | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types. | James Arnold
Kaldheim: Firja, Judge of Valor
Firja, Judge of Valor | Legendary Creature | Angel Cleric | Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Livia Prima
Kaldheim: Firja's Retribution
Firja's Retribution | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 4/4 white Angel Warrior creature token with flying and vigilance. II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power." III — Angels you control gain double strike until end of turn. | Anna Steinbauer
Kaldheim: Kaya the Inexorable
Kaya the Inexorable | Legendary Planeswalker | Kaya | +1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." −3: Exile target nonland permanent. −7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." | Tyler Jacobson
Kaldheim: Rampage of the Valkyries
Rampage of the Valkyries | Enchantment | | When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. Whenever an Angel you control dies, each other player sacrifices a creature. | Billy Christian
Kaldheim: Forging the Tyrite Sword
Forging the Tyrite Sword | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle. | Kieran Yanner
Kaldheim: Koll, the Forgemaster
Koll, the Forgemaster | Legendary Creature | Dwarf Warrior | Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. | Bram Sels
Kaldheim: Showdown of the Skalds
Showdown of the Skalds | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. | Steven Belledin
Kaldheim: Battle for Bretagard
Battle for Bretagard | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it. | Igor Kieryluk
Kaldheim: Fall of the Impostor
Fall of the Impostor | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls. | Eric Deschamps
Kaldheim: Maja, Bretagard Protector
Maja, Bretagard Protector | Legendary Creature | Human Warrior | Other creatures you control get +1/+1. Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. | Lie Setiawan
Kaldheim: King Narfi's Betrayal
King Narfi's Betrayal | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells. | Chase Stone
Kaldheim: Narfi, Betrayer King
Narfi, Betrayer King | Legendary Snow Creature | Zombie Wizard | Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) | Daarken
Kaldheim: The Trickster-God's Heist
The Trickster-God's Heist | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may exchange control of two target creatures. II — You may exchange control of two target nonbasic, noncreature permanents that share a card type. III — Target player loses 3 life and you gain 3 life. | Randy Vargas
Kaldheim: Aegar, the Freezing Flame
Aegar, the Freezing Flame | Legendary Creature | Giant Wizard | Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. | Chris Rahn
Kaldheim: Battle of Frost and Fire
Battle of Frost and Fire | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card. | Daniel Ljunggren
Kaldheim: Invasion of the Giants
Invasion of the Giants | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. III — The next Giant spell you cast this turn costs {2} less to cast. | Jason Felix
Kaldheim: Koma, Cosmos Serpent
Koma, Cosmos Serpent | Legendary Creature | Serpent | This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn. | Jesper Ejsing
Kaldheim: Moritte of the Frost
Moritte of the Frost | Legendary Snow Creature | Shapeshifter | Changeling (This card is every creature type.) You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. | Eric Deschamps
Kaldheim: The Bears of Littjara
The Bears of Littjara | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. | Randy Gallegos
Kaldheim: The Three Seasons
The Three Seasons | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. | Adam Paquette
Kaldheim: Immersturm Predator
Immersturm Predator | Creature | Vampire Dragon | Flying Whenever Immersturm Predator becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator. Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it. | Nicholas Gregory
Kaldheim: Kardur, Doomscourge
Kardur, Doomscourge | Legendary Creature | Demon Berserker | When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. | Chris Rahn
Kaldheim: Kardur's Vicious Return
Kardur's Vicious Return | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn. | Joseph Meehan
Kaldheim: The Bloodsky Massacre
The Bloodsky Massacre | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. | Livia Prima
Kaldheim: Binding the Old Gods
Binding the Old Gods | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn. | Victor Adame Minguez
Kaldheim: Harald Unites the Elves
Harald Unites the Elves | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. | Ryan Pancoast
Kaldheim: Harald, King of Skemfar
Harald, King of Skemfar | Legendary Creature | Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Grzegorz Rutkowski
Kaldheim: Sarulf, Realm Eater
Sarulf, Realm Eater | Legendary Creature | Wolf | Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. | Chris Rahn
Kaldheim: Arni Slays the Troll
Arni Slays the Troll | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control. | Simon Dominic
Kaldheim: Svella, Ice Shaper
Svella, Ice Shaper | Legendary Snow Creature | Troll Warrior | {3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. | Andrew Mar
Kaldheim: Waking the Trolls
Waking the Trolls | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference. | Daniel Ljunggren
Kaldheim: Bloodline Pretender
Bloodline Pretender | Artifact Creature | Shapeshifter | Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender. | Slawomir Maniak
Kaldheim: Colossal Plow
Colossal Plow | Artifact | Vehicle | Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) | Joe Slucher
Kaldheim: Cosmos Elixir
Cosmos Elixir | Artifact | | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. | Volkan Baǵa
Kaldheim: Funeral Longboat
Funeral Longboat | Artifact | Vehicle | Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | Donato Giancola
Kaldheim: Goldvein Pick
Goldvein Pick | Artifact | Equipment | Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Dan Scott
Kaldheim: Maskwood Nexus
Maskwood Nexus | Artifact | | Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) | Jason A. Engle
Kaldheim: Pyre of Heroes
Pyre of Heroes | Artifact | | {2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery. | Piotr Dura
Kaldheim: Raiders' Karve
Raiders' Karve | Artifact | Vehicle | Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | Aaron Miller
Kaldheim: Raven Wings
Raven Wings | Artifact | Equipment | Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Andrew Mar
Kaldheim: Replicating Ring
Replicating Ring | Snow Artifact | | {T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color." | Olena Richards
Kaldheim: Runed Crown
Runed Crown | Artifact | Equipment | When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip {2} | Randy Gallegos
Kaldheim: Scorn Effigy
Scorn Effigy | Artifact Creature | Scarecrow | Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Wayne Reynolds
Kaldheim: Weathered Runestone
Weathered Runestone | Artifact | | Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. | Dan Scott
Kaldheim: Alpine Meadow
Alpine Meadow | Snow Land | Mountain Plains | ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped. | Piotr Dura
Kaldheim: Arctic Treeline
Arctic Treeline | Snow Land | Forest Plains | ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped. | Alayna Danner
Kaldheim: Axgard Armory
Axgard Armory | Land | | Axgard Armory enters the battlefield tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. | Cliff Childs
Kaldheim: Barkchannel Pathway
Barkchannel Pathway | Land | | {T}: Add {G}. | Daniel Ljunggren
Kaldheim: Blightstep Pathway
Blightstep Pathway | Land | | {T}: Add {B}. | Ravenna Tran
Kaldheim: Bretagard Stronghold
Bretagard Stronghold | Land | | Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | Jung Park
Kaldheim: Darkbore Pathway
Darkbore Pathway | Land | | {T}: Add {B}. | Johannes Voss
Kaldheim: Faceless Haven
Faceless Haven | Snow Land | | {T}: Add {C}. {S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.) | Titus Lunter
Kaldheim: Gates of Istfell
Gates of Istfell | Land | | Gates of Istfell enters the battlefield tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. | Anastasia Ovchinnikova
Kaldheim: Glacial Floodplain
Glacial Floodplain | Snow Land | Plains Island | ({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped. | Sarah Finnigan
Kaldheim: Gnottvold Slumbermound
Gnottvold Slumbermound | Land | | Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. | Simon Dominic
Kaldheim: Great Hall of Starnheim
Great Hall of Starnheim | Land | | Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery. | Jonas De Ro
Kaldheim: Hengegate Pathway
Hengegate Pathway | Land | | {T}: Add {W}. | Yeong-Hao Han
Kaldheim: Highland Forest
Highland Forest | Snow Land | Mountain Forest | ({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped. | Alayna Danner
Kaldheim: Ice Tunnel
Ice Tunnel | Snow Land | Island Swamp | ({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped. | Johannes Voss
Kaldheim: Immersturm Skullcairn
Immersturm Skullcairn | Land | | Immersturm Skullcairn enters the battlefield tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery. | Cliff Childs
Kaldheim: Littjara Mirrorlake
Littjara Mirrorlake | Land | | Littjara Mirrorlake enters the battlefield tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery. | Jokubas Uogintas
Kaldheim: Port of Karfell
Port of Karfell | Land | | Port of Karfell enters the battlefield tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) | Mauricio Calle
Kaldheim: Rimewood Falls
Rimewood Falls | Snow Land | Forest Island | ({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped. | Piotr Dura
Kaldheim: Shimmerdrift Vale
Shimmerdrift Vale | Snow Land | | Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | Titus Lunter
Kaldheim: Skemfar Elderhall
Skemfar Elderhall | Land | | Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | Johannes Voss
Kaldheim: Snowfield Sinkhole
Snowfield Sinkhole | Snow Land | Plains Swamp | ({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped. | Marta Nael
Kaldheim: Sulfurous Mire
Sulfurous Mire | Snow Land | Swamp Mountain | ({T}: Add {B} or {R}.) Sulfurous Mire enters the battlefield tapped. | Titus Lunter
Kaldheim: Surtland Frostpyre
Surtland Frostpyre | Land | | Surtland Frostpyre enters the battlefield tapped. {T}: Add {R}. {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery. | Piotr Dura
Kaldheim: The World Tree
The World Tree | Land | | The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. | Anastasia Ovchinnikova
Kaldheim: Tyrite Sanctum
Tyrite Sanctum | Land | | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. | Volkan Baǵa
Kaldheim: Volatile Fjord
Volatile Fjord | Snow Land | Island Mountain | ({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped. | Randy Vargas
Kaldheim: Woodland Chasm
Woodland Chasm | Snow Land | Swamp Forest | ({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped. | Titus Lunter
Kaldheim: Forest
Forest | Basic Land | Forest | ({T}: Add {G}.) | Sam Burley
Kaldheim: Island
Island | Basic Land | Island | ({T}: Add {U}.) | Johannes Voss
Kaldheim: Mountain
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Sam Burley
Kaldheim: Plains
Plains | Basic Land | Plains | ({T}: Add {W}.) | Piotr Dura
Kaldheim: Snow-Covered Forest
Snow-Covered Forest | Basic Snow Land | Forest | ({T}: Add {G}.) | Adam Paquette
Kaldheim: Snow-Covered Forest
Snow-Covered Forest | Basic Snow Land | Forest | ({T}: Add {G}.) | Omar Rayyan
Kaldheim: Snow-Covered Island
Snow-Covered Island | Basic Snow Land | Island | ({T}: Add {U}.) | Piotr Dura
Kaldheim: Snow-Covered Island
Snow-Covered Island | Basic Snow Land | Island | ({T}: Add {U}.) | Adam Paquette
Kaldheim: Snow-Covered Mountain
Snow-Covered Mountain | Basic Snow Land | Mountain | ({T}: Add {R}.) | Adam Paquette
Kaldheim: Snow-Covered Mountain
Snow-Covered Mountain | Basic Snow Land | Mountain | ({T}: Add {R}.) | Jung Park
Kaldheim: Snow-Covered Plains
Snow-Covered Plains | Basic Snow Land | Plains | ({T}: Add {W}.) | Sarah Finnigan
Kaldheim: Snow-Covered Plains
Snow-Covered Plains | Basic Snow Land | Plains | ({T}: Add {W}.) | Adam Paquette
Kaldheim: Snow-Covered Swamp
Snow-Covered Swamp | Basic Snow Land | Swamp | ({T}: Add {B}.) | Adam Paquette
Kaldheim: Snow-Covered Swamp
Snow-Covered Swamp | Basic Snow Land | Swamp | ({T}: Add {B}.) | Jung Park
Kaldheim: Swamp
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Piotr Dura
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