Rune of Sustenance | Enchantment | Aura Rune | Enchant permanent
When Rune of Sustenance enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has lifelink.
As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." | Yeong-Hao Han
2.5 LSV
Kaya's Onslaught | Instant | | Target creature gets +1/+1 and gains double strike until end of turn.
Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Daarken
3.0 LSV
Valkyrie's Sword | Artifact | Equipment | When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.
Equipped creature gets +2/+1.
Equip {3} | Aaron Miller
3.0 LSV
Divine Gambit | Sorcery | | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. | Joe Slucher
2.0 LSV
Shepherd of the Cosmos | Creature | Angel Warrior | Flying
When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johannes Voss
3.5 LSV
Youthful Valkyrie | Creature | Angel | Flying
Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. | Anna Steinbauer
Spectral Steel | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
{1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. | Johannes Voss
2.0 LSV
Usher of the Fallen | Creature | Spirit Warrior | Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) | Anastasia Ovchinnikova
3.0 LSV
Warchanter Skald | Creature | Dwarf Cleric | Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. | Daniel Zrom
Clarion Spirit | Creature | Spirit | Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | Anastasia Ovchinnikova
4.0 LSV
Starnheim Aspirant | Creature | Human Cleric | Angel spells you cast cost {2} less to cast. | Kieran Yanner
Battershield Warrior | Creature | Human Warrior | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) | Colin Boyer
3.0 LSV
Giant's Amulet | Artifact | Equipment | When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.
Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)
Equip {2} | Joseph Meehan
3.0 LSV
Icebind Pillar | Snow Artifact | | {S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.) | Wisnu Tan
3.5 LSV
Glimpse the Cosmos | Sorcery | | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. | Lorenzo Mastroianni
3.5 LSV
Absorb Identity | Instant | | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. | Matt Stewart
Frostpyre Arcanist | Creature | Giant Wizard | This spell costs {1} less to cast if you control a Giant or a Wizard.
When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. | Sam Rowan
1.0/3.5 LSV
Inga Rune-Eyes | Legendary Creature | Human Wizard | When Inga Rune-Eyes enters the battlefield, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. | Bram Sels
3.0 LSV
Rune of Flight | Enchantment | Aura Rune | Enchant permanent
When Rune of Flight enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has flying.
As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." | Yeong-Hao Han
3.0 LSV
Frost Augur | Snow Creature | Human Wizard | {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) | Cristi Balanescu
1.0/3.5 LSV
Saw It Coming | Instant | | Counter target spell.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Randy Vargas
2.5 LSV
Giant's Grasp | Enchantment | Aura | Enchant Giant you control
When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. | Ilse Gort
Avalanche Caller | Snow Creature | Human Wizard | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | Mathias Kollros
4.0 LSV
Elderfang Ritualist | Creature | Elf Cleric | When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. | Wisnu Tan
Thornmantle Striker | Creature | Elf Rogue | When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. | Magali Villeneuve
Skemfar Shadowsage | Creature | Elf Cleric | When Skemfar Shadowsage enters the battlefield, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common. | Matt Stewart
2.5 LSV
Poison the Cup | Instant | | Destroy target creature. If this spell was foretold, scry 2.
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Colin Boyer
4.0 LSV
Vengeful Reaper | Creature | Angel Cleric | Flying, deathtouch, haste
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Billy Christian
3.5 LSV
Tergrid's Shadow | Instant | | Each player sacrifices two creatures.
Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Yongjae Choi
1.5 LSV
Draugr's Helm | Artifact | Equipment | When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip {4} | Joe Slucher
3.0 LSV
Return Upon the Tide | Sorcery | | Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Martina Fackova
1.5 LSV
Rune of Mortality | Enchantment | Aura Rune | Enchant permanent
When Rune of Mortality enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." | Yeong-Hao Han
2.5 LSV
Hailstorm Valkyrie | Snow Creature | Angel Wizard | Flying, trample
{S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) | Bram Sels
2.0 LSV
Renegade Reaper | Creature | Angel Berserker | Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) | Cynthia Sheppard
Bloodsky Berserker | Creature | Human Berserker | Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Gabor Szikszai
3.5 LSV
Frenzied Raider | Creature | Demon Berserker | Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider. | Lius Lasahido
2.5 LSV
Crush the Weak | Sorcery | | Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Lucas Graciano
2.5 LSV
Gilded Assault Cart | Artifact | Vehicle | Trample
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand. | Joseph Meehan
Doomskar Titan | Creature | Giant Berserker | When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Johann Bodin
3.5 LSV
Rune of Speed | Enchantment | Aura Rune | Enchant permanent
When Rune of Speed enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." | Yeong-Hao Han
2.5 LSV
Basalt Ravager | Creature | Giant Wizard | When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. | Andrey Kuzinskiy
4.0 LSV
Bearded Axe | Artifact | Equipment | Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip {2} | Ovidio Cartagena
Dual Strike | Instant | | When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Nestor Ossandon Leal
0.5 LSV
Dwarven Hammer | Artifact | Equipment | When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip {3} | Raoul Vitale
3.5 LSV
Provoke the Trolls | Instant | | Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. | Deruchenko Alexander
2.5 LSV
Fearless Liberator | Creature | Dwarf Berserker | Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.) | Zezhou Chen
3.0 LSV
Fire Giant's Fury | Sorcery | | Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | Andrew Mar
Boreal Outrider | Snow Creature | Elf Warrior | Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) | Alex Konstad
4.0 LSV
Blizzard Brawl | Snow Sorcery | | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | Manuel Castañón
2.5/4.0 LSV
Gladewalker Ritualist | Creature | Shapeshifter | Changeling (This card is every creature type.)
Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. | Irina Nordsol
Littjara Glade-Warden | Creature | Shapeshifter | Changeling (This card is every creature type.)
{2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. | Deruchenko Alexander
3.0 LSV
Elven Bow | Artifact | Equipment | When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip {3} | Dallas Williams
3.0 LSV
Rootless Yew | Creature | Treefolk | When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. | Nicholas Gregory
3.0 LSV
Rune of Might | Enchantment | Aura Rune | Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." | Yeong-Hao Han
3.0 LSV
Elven Ambush | Instant | | Create a 1/1 green Elf Warrior creature token for each Elf you control. | Chris Seaman
Path to the World Tree | Enchantment | | When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. | Daniel Ljunggren
1.0/3.5 LSV
Fynn, the Fangbearer | Legendary Creature | Human Warrior | Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | Lie Setiawan
3.0 LSV
Spirit of the Aldergard | Snow Creature | Bear Spirit | When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. | Lars Grant-West
4.0 LSV
Vega, the Watcher | Legendary Creature | Bird Spirit | Flying
Whenever you cast a spell from anywhere other than your hand, draw a card. | Paul Scott Canavan
3.5 LSV
Niko Defies Destiny | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You gain 2 life for each foretold card you own in exile.
II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand. | Bastien L. Deharme
1.0 LSV
Rampage of the Valkyries | Enchantment | | When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.
Whenever an Angel you control dies, each other player sacrifices a creature. | Billy Christian
Firja, Judge of Valor | Legendary Creature | Angel Cleric | Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Livia Prima
3.5 LSV
Ascent of the Worthy | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types. | James Arnold
0.5 LSV
Koll, the Forgemaster | Legendary Creature | Dwarf Warrior | Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1. | Bram Sels
3.5 LSV
Forging the Tyrite Sword | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle. | Kieran Yanner
0.5 LSV
Maja, Bretagard Protector | Legendary Creature | Human Warrior | Other creatures you control get +1/+1.
Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. | Lie Setiawan
4.0 LSV
Fall of the Impostor | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls. | Eric Deschamps
3.5 LSV
Narfi, Betrayer King | Legendary Snow Creature | Zombie Wizard | Other snow and Zombie creatures you control get +1/+1.
{S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.) | Daarken
4.0 LSV
The Trickster-God's Heist | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may exchange control of two target creatures.
II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.
III — Target player loses 3 life and you gain 3 life. | Randy Vargas
2.0 LSV
Aegar, the Freezing Flame | Legendary Creature | Giant Wizard | Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. | Chris Rahn
4.5 LSV
Invasion of the Giants | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.
III — The next Giant spell you cast this turn costs {2} less to cast. | Jason Felix
2.5 LSV
Moritte of the Frost | Legendary Snow Creature | Shapeshifter | Changeling (This card is every creature type.)
You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. | Eric Deschamps
3.5 LSV
The Three Seasons | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards.
II — Return up to two target snow permanent cards from your graveyard to your hand.
III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. | Adam Paquette
1.0 LSV
Kardur's Vicious Return | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.
II — Each player discards a card.
III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn. | Joseph Meehan
2.0 LSV
Kardur, Doomscourge | Legendary Creature | Demon Berserker | When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. | Chris Rahn
4.0 LSV
Harald, King of Skemfar | Legendary Creature | Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.)
When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Grzegorz Rutkowski
3.0 LSV
Binding the Old Gods | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn. | Victor Adame Minguez
4.0 LSV
Arni Slays the Troll | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don't control.
II — Add {R}. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control. | Simon Dominic
3.5 LSV
Svella, Ice Shaper | Legendary Snow Creature | Troll Warrior | {3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color."
{6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. | Andrew Mar
4.5 LSV
Replicating Ring | Snow Artifact | | {T}: Add one mana of any color.
At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color." | Olena Richards
3.0 LSV
Weathered Runestone | Artifact | | Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries. | Dan Scott
0.0 LSV
Bloodline Pretender | Artifact Creature | Shapeshifter | Changeling (This card is every creature type.)
As Bloodline Pretender enters the battlefield, choose a creature type.
Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender. | Slawomir Maniak
2.5 LSV
Runed Crown | Artifact | Equipment | When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle.
Equipped creature gets +1/+1.
Equip {2} | Randy Gallegos
3.0 LSV
Colossal Plow | Artifact | Vehicle | Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) | Joe Slucher
1.0 LSV
Gnottvold Slumbermound | Land | | Gnottvold Slumbermound enters the battlefield tapped.
{T}: Add {R}.
{3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. | Simon Dominic
3.5 LSV
Littjara Mirrorlake | Land | | Littjara Mirrorlake enters the battlefield tapped.
{T}: Add {U}.
{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery. | Jokubas Uogintas
3.5 LSV
Immersturm Skullcairn | Land | | Immersturm Skullcairn enters the battlefield tapped.
{T}: Add {B}.
{1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery. | Cliff Childs
3.0 LSV
Gates of Istfell | Land | | Gates of Istfell enters the battlefield tapped.
{T}: Add {W}.
{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. | Anastasia Ovchinnikova
3.5 LSV
Skemfar Elderhall | Land | | Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | Johannes Voss
3.5 LSV
Great Hall of Starnheim | Land | | Great Hall of Starnheim enters the battlefield tapped.
{T}: Add {B}.
{W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery. | Jonas De Ro
3.5 LSV
Surtland Frostpyre | Land | | Surtland Frostpyre enters the battlefield tapped.
{T}: Add {R}.
{2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery. | Piotr Dura
3.0 LSV
Axgard Armory | Land | | Axgard Armory enters the battlefield tapped.
{T}: Add {W}.
{1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. | Cliff Childs
2.5 LSV
Bretagard Stronghold | Land | | Bretagard Stronghold enters the battlefield tapped.
{T}: Add {G}.
{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | Jung Park
3.5 LSV
Port of Karfell | Land | | Port of Karfell enters the battlefield tapped.
{T}: Add {U}.
{3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) | Mauricio Calle
3.5 LSV