
Rune of Sustenance | Enchantment | Aura Rune | Enchant permanent
When Rune of Sustenance enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has lifelink.
As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." | Yeong-Hao Han
2.5 LSV

Valkyrie's Sword | Artifact | Equipment | When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.
Equipped creature gets +2/+1.
Equip {3} | Aaron Miller
3.0 LSV

Divine Gambit | Sorcery | | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. | Joe Slucher
2.0 LSV

Youthful Valkyrie | Creature | Angel | Flying
Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. | Anna Steinbauer

Spectral Steel | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2.
{1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. | Johannes Voss
2.0 LSV

Clarion Spirit | Creature | Spirit | Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | Anastasia Ovchinnikova
4.0 LSV

Glimpse the Cosmos | Sorcery | | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead. | Lorenzo Mastroianni
3.5 LSV

Absorb Identity | Instant | | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. | Matt Stewart

Rune of Flight | Enchantment | Aura Rune | Enchant permanent
When Rune of Flight enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has flying.
As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." | Yeong-Hao Han
3.0 LSV

Avalanche Caller | Snow Creature | Human Wizard | {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | Mathias Kollros
4.0 LSV

Draugr's Helm | Artifact | Equipment | When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip {4} | Joe Slucher
3.0 LSV

Rune of Mortality | Enchantment | Aura Rune | Enchant permanent
When Rune of Mortality enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." | Yeong-Hao Han
2.5 LSV

Bloodsky Berserker | Creature | Human Berserker | Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) | Gabor Szikszai
3.5 LSV

Frenzied Raider | Creature | Demon Berserker | Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider. | Lius Lasahido
2.5 LSV

Rune of Speed | Enchantment | Aura Rune | Enchant permanent
When Rune of Speed enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." | Yeong-Hao Han
2.5 LSV

Dual Strike | Instant | | When you cast your next instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | Nestor Ossandon Leal
0.5 LSV

Fearless Liberator | Creature | Dwarf Berserker | Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.) | Zezhou Chen
3.0 LSV

Fire Giant's Fury | Sorcery | | Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | Andrew Mar

Rune of Might | Enchantment | Aura Rune | Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." | Yeong-Hao Han
3.0 LSV

Path to the World Tree | Enchantment | | When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. | Daniel Ljunggren
1.0/3.5 LSV

Fynn, the Fangbearer | Legendary Creature | Human Warrior | Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | Lie Setiawan
3.0 LSV

Koll, the Forgemaster | Legendary Creature | Dwarf Warrior | Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1. | Bram Sels
3.5 LSV

Invasion of the Giants | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.
III — The next Giant spell you cast this turn costs {2} less to cast. | Jason Felix
2.5 LSV

The Three Seasons | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards.
II — Return up to two target snow permanent cards from your graveyard to your hand.
III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. | Adam Paquette
1.0 LSV

Arni Slays the Troll | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature you don't control.
II — Add {R}. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control. | Simon Dominic
3.5 LSV

Weathered Runestone | Artifact | | Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries. | Dan Scott
0.0 LSV

Colossal Plow | Artifact | Vehicle | Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) | Joe Slucher
1.0 LSV