Mobilizer Mech | Artifact | Vehicle | Flying
Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) | Jonathan Kuo
3.0 LSV
Mnemonic Sphere | Artifact | | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.
Channel — {U}, Discard Mnemonic Sphere: Draw a card. | Robin Olausson
2.5 LSV
The Reality Chip | Legendary Artifact Creature | Equipment Jellyfish | You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | Campbell White
5.0 LSV
Armguard Familiar | Artifact Creature | Equipment Beast | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Equipped creature gets +2/+1 and has ward {2}.
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | Joshua Raphael
2.5 LSV
Enthusiastic Mechanaut | Artifact Creature | Goblin Artificer | Flying
Artifact spells you cast cost {1} less to cast. | Anna Steinbauer
3.5 LSV