Swiftwater Cliffs | Land | | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Alayna Danner
2.5 LSV
Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sarah Finnigan
2.5 LSV
Tranquil Cove | Land | | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | Alayna Danner
2.5 LSV
Bloodfell Caves | Land | | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Julian Kok Joon Wen
2.5 LSV
Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Alayna Danner
2.5 LSV
Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Lucas Staniec
2.5 LSV
Dismal Backwater | Land | | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Chris Ostrowski
2.5 LSV
Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Yeong-Hao Han
2.5 LSV
Uncharted Haven | Land | | Uncharted Haven enters the battlefield tapped.
As Uncharted Haven enters the battlefield, choose a color.
{T}: Add one mana of the chosen color. | Lorenzo Lanfranconi
2.5 LSV
Scoured Barrens | Land | | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Julian Kok Joon Wen
2.5 LSV
Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Sam Burley
2.5 LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Piotr Dura
LSV
Plains | Basic Land | Plains | ({T}: Add {W}.) | Adam Paquette
LSV
Island | Basic Land | Island | ({T}: Add {U}.) | Piotr Dura
LSV
Island | Basic Land | Island | ({T}: Add {U}.) | Adam Paquette
LSV
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Piotr Dura
LSV
Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Piotr Dura
LSV
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Adam Paquette
LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Piotr Dura
LSV
Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
LSV