Azusa's Many Journeys | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Lindsey Look
2.5 LSV
Favor of Jukai | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +3/+3 and has reach.
Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. | Howard Lyon
2.0 LSV
Tales of Master Seshiro | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Olena Richards
3.5 LSV
Go-Shintai of Boundless Vigor | Legendary Enchantment Creature | Shrine | Trample
At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. | Johannes Voss
3.5 LSV
Roaring Earth | Enchantment | | Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. | Tuan Duong Chu
4.5 LSV
Weaver of Harmony | Enchantment Creature | Snake Druid | Other enchantment creatures you control get +1/+1.
{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) | Tuan Duong Chu
3.5 LSV
Bearer of Memory | Enchantment Creature | Human Monk | {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. | Randy Vargas
1.5 LSV
Bamboo Grove Archer | Enchantment Creature | Snake Archer | Defender, reach
Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. | Steve Prescott
2.5 LSV
Historian's Wisdom | Enchantment | Aura | Enchant artifact or creature
When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1. | Jarel Threat
2.0 LSV
Careful Cultivation | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}."
Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | A. M. Sartor
2.5 LSV
Fang of Shigeki | Enchantment Creature | Snake Ninja | Deathtouch | Yigit Koroglu
2.5 LSV
Jukai Preserver | Enchantment Creature | Human Druid | When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. | Donato Giancola
3.0 LSV
Harmonious Emergence | Enchantment | Aura | Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. | Simon Dominic
1.5 LSV
Greater Tanuki | Enchantment Creature | Dog | Trample
Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Ilse Gort
3.0 LSV
The Dragon-Kami Reborn | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Alix Branwyn
1.5 LSV
Grafted Growth | Enchantment | Aura | Enchant land
When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "{T}: Add two mana of any one color." | Piotr Dura
1.5 LSV
Teachings of the Kirin | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Sam Burley
4.0 LSV
Shigeki, Jukai Visionary | Legendary Enchantment Creature | Snake Druid | {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. | Anna Podedworna
3.5 LSV
Jugan Defends the Temple | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Daniel Ljunggren
5.0 LSV
Boseiju Reaches Skyward | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Zezhou Chen
3.0 LSV
Jukai Naturalist | Enchantment Creature | Human Monk | Lifelink
Enchantment spells you cast cost {1} less to cast. | Anna Steinbauer
3.5 LSV
Colossal Skyturtle | Enchantment Creature | Turtle | Flying, ward {2}
Channel — {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand.
Channel — {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. | Nicholas Gregory
3.5 LSV
Gloomshrieker | Enchantment Creature | Cat Beast | Menace (This creature can't be blocked except by two or more creatures.)
When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.
If Gloomshrieker would die, exile it instead. | Fiona Hsieh
3.5 LSV
Invigorating Hot Spring | Enchantment | | Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. | Gabor Szikszai
4.0 LSV
The Kami War | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Kieran Yanner
4.0 LSV