Befriending the Moths | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Matt Stewart
3.0 LSV
Golden-Tail Disciple | Enchantment Creature | Fox Monk | Lifelink | Jesper Ejsing
2.0 LSV
Go-Shintai of Shared Purpose | Legendary Enchantment Creature | Shrine | Vigilance
At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. | Johannes Voss
3.5 LSV
Touch the Spirit Realm | Enchantment | | When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.
Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. | Marta Nael
4.0 LSV
The Fall of Lord Konda | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Andrew Mar
2.5 LSV
Born to Drive | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater." | Heonhwa Choe
3.0 LSV
Eiganjo Exemplar | Enchantment Creature | Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. | Ernanda Souza
3.0 LSV
Michiko's Reign of Truth | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Volkan Baǵa
3.5 LSV
Spirited Companion | Enchantment Creature | Dog | When Spirited Companion enters the battlefield, draw a card. | Ilse Gort
2.5 LSV
The Restoration of Eiganjo | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Titus Lunter
3.5 LSV
Era of Enlightenment | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Amayagido
2.0 LSV
Sunblade Samurai | Enchantment Creature | Human Samurai | Vigilance
Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. | Aaron Miller
3.0 LSV
Intercessor's Arrest | Enchantment | Aura | Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. | Steve Prescott
3.5 LSV
Sky-Blessed Samurai | Enchantment Creature | Human Samurai | This spell costs {1} less to cast for each enchantment you control.
Flying | Victor Adame Minguez
3.0 LSV
Behold the Unspeakable | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Ravenna Tran
4.0 LSV
Short Circuit | Enchantment | Aura | Flash
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. | Andreas Zafiratos
1.5 LSV
Awakened Awareness | Enchantment | Aura | Enchant artifact or creature
When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1. | Tran Nguyen
1.0 LSV
Tamiyo's Compleation | Enchantment | Aura | Flash
Enchant artifact, creature, or planeswalker
When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. | Dominik Mayer
3.5 LSV
Moon-Circuit Hacker | Enchantment Creature | Human Ninja | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. | Tia Masic
3.0 LSV
The Modern Age | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Anastasia Ovchinnikova
3.0 LSV
Inventive Iteration | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Nestor Ossandon Leal
4.0 LSV
Go-Shintai of Lost Wisdom | Legendary Enchantment Creature | Shrine | Flying
At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.) | Johannes Voss
2.5 LSV
Life of Toshiro Umezawa | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Sidharth Chaturvedi
4.0 LSV
Clawing Torment | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets -1/-1 and can't block.
Enchanted permanent has "At the beginning of your upkeep, you lose 1 life." | Rovina Cai
2.0 LSV
Twisted Embrace | Enchantment | Aura | Enchant artifact or creature you control
When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls.
As long as enchanted permanent is a creature, it gets +1/+1. | Betty Jiang
3.5 LSV
Okiba Reckoner Raid | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent loses 1 life and you gain 1 life.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Victor Adame Minguez
2.5 LSV
Tribute to Horobi | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Robin Olausson
3.5 LSV
The Long Reach of Night | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Tuan Duong Chu
2.5 LSV
Dockside Chef | Enchantment Creature | Human Citizen | {1}{B}, Sacrifice an artifact or creature: Draw a card. | Steven Belledin
3.0 LSV
Go-Shintai of Hidden Cruelty | Legendary Enchantment Creature | Shrine | Deathtouch
At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. | Johannes Voss
3.0 LSV
Kumano Faces Kakkazan // Etching of Kumano | Enchantment // Enchantment Creature | Saga // Human Shaman | (As this Saga enters and after your draw step, add a lore counter.)
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control. // Haste
If a creature dealt damage this turn by a source you controlled would die, exile it instead. | Mike Bierek
2.5 LSV
Akki Ember-Keeper | Enchantment Creature | Goblin Warrior | Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) | April Prime
3.0 LSV
The Shattered States Era | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control. | David Gaillet
1.5 LSV
Gift of Wrath | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace. | Isis
2.0 LSV
Fable of the Mirror-Breaker // Reflection of Kiki-Jiki | Enchantment // Enchantment Creature | Saga // Goblin Shaman | (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control. // {1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. | Joseph Meehan
4.5 LSV
Crackling Emergence | Enchantment | Aura | Enchant land you control
Enchanted land is a 3/3 red Spirit creature with haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. | Jason Kang
1.5 LSV
Go-Shintai of Ancient Wars | Legendary Enchantment Creature | Shrine | First strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. | Johannes Voss
3.5 LSV
Akki War Paint | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+1. | Jeremy Wilson
1.0 LSV
Tempered in Solitude | Enchantment | | Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn. | Chris Cold
3.0 LSV
Azusa's Many Journeys | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — You may play an additional land this turn.
II — You gain 3 life.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Lindsey Look
2.5 LSV
Favor of Jukai | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +3/+3 and has reach.
Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. | Howard Lyon
2.0 LSV
Tales of Master Seshiro | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Olena Richards
3.5 LSV
Go-Shintai of Boundless Vigor | Legendary Enchantment Creature | Shrine | Trample
At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. | Johannes Voss
3.5 LSV
Roaring Earth | Enchantment | | Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. | Tuan Duong Chu
4.5 LSV
Weaver of Harmony | Enchantment Creature | Snake Druid | Other enchantment creatures you control get +1/+1.
{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.) | Tuan Duong Chu
3.5 LSV
Bearer of Memory | Enchantment Creature | Human Monk | {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. | Randy Vargas
1.5 LSV
Bamboo Grove Archer | Enchantment Creature | Snake Archer | Defender, reach
Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. | Steve Prescott
2.5 LSV
Historian's Wisdom | Enchantment | Aura | Enchant artifact or creature
When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1. | Jarel Threat
2.0 LSV
Careful Cultivation | Enchantment | Aura | Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}."
Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}." | A. M. Sartor
2.5 LSV
Fang of Shigeki | Enchantment Creature | Snake Ninja | Deathtouch | Yigit Koroglu
2.5 LSV
Jukai Preserver | Enchantment Creature | Human Druid | When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. | Donato Giancola
3.0 LSV
Harmonious Emergence | Enchantment | Aura | Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. | Simon Dominic
1.5 LSV
Greater Tanuki | Enchantment Creature | Dog | Trample
Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Ilse Gort
3.0 LSV
The Dragon-Kami Reborn | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Alix Branwyn
1.5 LSV
Grafted Growth | Enchantment | Aura | Enchant land
When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "{T}: Add two mana of any one color." | Piotr Dura
1.5 LSV
Teachings of the Kirin | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Sam Burley
4.0 LSV
Shigeki, Jukai Visionary | Legendary Enchantment Creature | Snake Druid | {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. | Anna Podedworna
3.5 LSV
Jugan Defends the Temple | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Daniel Ljunggren
5.0 LSV
Boseiju Reaches Skyward | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Zezhou Chen
3.0 LSV
Spirit-Sister's Call | Enchantment | | At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." | Dominik Mayer
3.0 LSV
Jukai Naturalist | Enchantment Creature | Human Monk | Lifelink
Enchantment spells you cast cost {1} less to cast. | Anna Steinbauer
3.5 LSV
Colossal Skyturtle | Enchantment Creature | Turtle | Flying, ward {2}
Channel — {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand.
Channel — {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. | Nicholas Gregory
3.5 LSV
Hidetsugu Consumes All // Vessel of the All-Consuming | Enchantment // Enchantment Creature | Saga // Ogre Shaman | (As this Saga enters and after your draw step, add a lore counter.)
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control. // Trample
Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.
Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. | Chris Cold
1.5 LSV
Gloomshrieker | Enchantment Creature | Cat Beast | Menace (This creature can't be blocked except by two or more creatures.)
When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand.
If Gloomshrieker would die, exile it instead. | Fiona Hsieh
3.5 LSV
Invigorating Hot Spring | Enchantment | | Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. | Gabor Szikszai
4.0 LSV
The Kami War | Enchantment | Saga | (As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control. | Kieran Yanner
4.0 LSV