Kheru Dreadmaw | Creature | Zombie Crocodile | Defender
{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. | Ryan Yee
                
                        
                    Archers' Parapet | Creature | Wall | Defender
{1}{B}, {T}: Each opponent loses 1 life. | Wayne Reynolds
                
                        
                    Death Frenzy | Sorcery |  | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | Steve Prescott
                
                        
                    Kin-Tree Invocation | Sorcery |  | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | Ryan Alexander Lee
                
                        
                    Rakshasa Deathdealer | Creature | Cat Demon | {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer. | John Severin Brassell
                
                        
                    Abzan Ascendancy | Enchantment |  | When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. | Mark Winters
                
                        
                    Abzan Charm | Instant |  | Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures. | Mathias Kollros
                
                        
                    Abzan Guide | Creature | Human Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Steve Prescott
                
                        
                    Anafenza, the Foremost | Legendary Creature | Human Soldier | Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. | James Ryman
                
                        
                    Armament Corps | Creature | Human Soldier | When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | Steven Belledin
                
                        
                    Duneblast | Sorcery |  | Choose up to one creature. Destroy the rest. | Ryan Alexander Lee
                
                        
                    Ivorytusk Fortress | Creature | Elephant | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. | Jasper Sandner
                
                        
                    Siege Rhino | Creature | Rhino | Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. | Volkan Baǵa
                
                        
                    Abomination of Gudul | Creature | Horror | Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Erica Yang
                
                        
                    Kheru Lich Lord | Creature | Zombie Wizard | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. | Karl Kopinski
                
                        
                    Rakshasa Vizier | Creature | Cat Demon | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. | Nils Hamm
                
                        
                    Sidisi, Brood Tyrant | Legendary Creature | Naga Shaman | Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. | Karl Kopinski
                
                        
                    Sultai Ascendancy | Enchantment |  | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Karl Kopinski
                
                        
                    Sultai Charm | Instant |  | Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card. | Mathias Kollros
                
                        
                    Sultai Soothsayer | Creature | Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Cynthia Sheppard
                
                        
                    Villainous Wealth | Sorcery |  | Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Erica Yang
                
                        
                    Abzan Banner | Artifact |  | {T}: Add {W}, {B}, or {G}.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. | Daniel Ljunggren
                
                        
                    Sultai Banner | Artifact |  | {T}: Add {B}, {G}, or {U}.
{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. | Daniel Ljunggren
                
                        
                    Jungle Hollow | Land |  | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Opulent Palace | Land |  | Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}. | Adam Paquette
                
                                    3.5 LSV
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
                
                                    3.5 LSV