
Embodiment of Spring | Creature | Elemental | {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Wayne Reynolds

Kheru Dreadmaw | Creature | Zombie Crocodile | Defender
{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. | Ryan Yee

Alpine Grizzly | Creature | Bear | | John Severin Brassell

Archers' Parapet | Creature | Wall | Defender
{1}{B}, {T}: Each opponent loses 1 life. | Wayne Reynolds

Awaken the Bear | Instant | | Target creature gets +3/+3 and gains trample until end of turn. | Svetlin Velinov

Become Immense | Instant | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +6/+6 until end of turn. | Jaime Jones

Dragonscale Boon | Instant | | Put two +1/+1 counters on target creature and untap it. | Mark Winters

Feed the Clan | Instant | | You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. | Winona Nelson

Hardened Scales | Enchantment | | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | Mark Winters

Heir of the Wilds | Creature | Human Warrior | Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. | Winona Nelson

Highland Game | Creature | Elk | When Highland Game dies, you gain 2 life. | John Severin Brassell

Hooded Hydra | Creature | Snake Hydra | Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph {3}{G}{G}
As Hooded Hydra is turned face up, put five +1/+1 counters on it. | Chase Stone

Hooting Mandrills | Creature | Ape | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample | Mike Bierek

Incremental Growth | Sorcery | | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | Clint Cearley

Kin-Tree Warden | Creature | Human Warrior | {2}: Regenerate Kin-Tree Warden.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Volkan Baǵa

Longshot Squad | Creature | Dog Archer | Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) | Wesley Burt

Meandering Towershell | Creature | Turtle | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. | YW Tang

Naturalize | Instant | | Destroy target artifact or enchantment. | James Paick

Pine Walker | Creature | Elemental | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Pine Walker or another creature you control is turned face up, untap that creature. | Dave Kendall

Rattleclaw Mystic | Creature | Human Shaman | {T}: Add {G}, {U}, or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Rattleclaw Mystic is turned face up, add {G}{U}{R}. | Tyler Jacobson

Roar of Challenge | Sorcery | | All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | Viktor Titov

Sagu Archer | Creature | Naga Archer | Reach (This creature can block creatures with flying.)
Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Steven Belledin

Savage Punch | Sorcery | | Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. | Wesley Burt
3 LSV

Scout the Borders | Sorcery | | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | James Paick

See the Unwritten | Sorcery | | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. | Ryan Barger

Seek the Horizon | Sorcery | | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | Min Yum

Smoke Teller | Creature | Human Shaman | {1}{U}: Look at target face-down creature. | Min Yum

Sultai Flayer | Creature | Naga Shaman | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | Izzy

Temur Charger | Creature | Horse | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn. | Mark Zug

Trail of Mystery | Enchantment | | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. | Raymond Swanland

Tusked Colossodon | Creature | Beast | | Yeong-Hao Han

Tuskguard Captain | Creature | Human Warrior | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample. | Aaron Miller

Windstorm | Instant | | Windstorm deals X damage to each creature with flying. | Jonas De Ro

Woolly Loxodon | Creature | Elephant Warrior | Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Karla Ortiz

Icefeather Aven | Creature | Bird Shaman | Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. | Slawomir Maniak

Sagu Mauler | Creature | Beast | Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Raymond Swanland

Secret Plans | Enchantment | | Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card. | Daarken

Death Frenzy | Sorcery | | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | Steve Prescott

Kin-Tree Invocation | Sorcery | | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | Ryan Alexander Lee

Rakshasa Deathdealer | Creature | Cat Demon | {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer. | John Severin Brassell

Abzan Ascendancy | Enchantment | | When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. | Mark Winters

Abzan Charm | Instant | | Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures. | Mathias Kollros

Abzan Guide | Creature | Human Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Steve Prescott

Anafenza, the Foremost | Legendary Creature | Human Soldier | Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. | James Ryman

Armament Corps | Creature | Human Soldier | When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | Steven Belledin

Duneblast | Sorcery | | Choose up to one creature. Destroy the rest. | Ryan Alexander Lee

Ivorytusk Fortress | Creature | Elephant | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. | Jasper Sandner

Siege Rhino | Creature | Rhino | Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. | Volkan Baǵa

Abomination of Gudul | Creature | Horror | Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Erica Yang

Kheru Lich Lord | Creature | Zombie Wizard | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. | Karl Kopinski

Rakshasa Vizier | Creature | Cat Demon | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. | Nils Hamm

Sidisi, Brood Tyrant | Legendary Creature | Naga Shaman | Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. | Karl Kopinski

Sultai Ascendancy | Enchantment | | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Karl Kopinski

Sultai Charm | Instant | | Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card. | Mathias Kollros

Sultai Soothsayer | Creature | Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Cynthia Sheppard

Villainous Wealth | Sorcery | | Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Erica Yang

Avalanche Tusker | Creature | Elephant Warrior | Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. | Matt Stewart

Bear's Companion | Creature | Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. | Winona Nelson

Savage Knuckleblade | Creature | Ogre Warrior | {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.
{2}{U}: Return Savage Knuckleblade to its owner's hand.
{R}: Savage Knuckleblade gains haste until end of turn. | Chris Rahn

Snowhorn Rider | Creature | Human Warrior | Trample
Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Tomasz Jedruszek

Surrak Dragonclaw | Legendary Creature | Human Warrior | Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample. | Jaime Jones

Temur Ascendancy | Enchantment | | Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | Jaime Jones

Temur Charm | Instant | | Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays {3}.
• Creatures with power 3 or less can't block this turn. | Mathias Kollros

Trap Essence | Instant | | Counter target creature spell. Put two +1/+1 counters on up to one target creature. | Raymond Swanland

Abzan Banner | Artifact | | {T}: Add {W}, {B}, or {G}.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. | Daniel Ljunggren

Sultai Banner | Artifact | | {T}: Add {B}, {G}, or {U}.
{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. | Daniel Ljunggren

Temur Banner | Artifact | | {T}: Add {G}, {U}, or {R}.
{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card. | Daniel Ljunggren

Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
2.5 LSV

Frontier Bivouac | Land | | Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}. | Titus Lunter
3.5 LSV

Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
2.5 LSV

Opulent Palace | Land | | Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}. | Adam Paquette
3.5 LSV

Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
2.5 LSV

Sandsteppe Citadel | Land | | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
3.5 LSV

Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
2.5 LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Sam Burley
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
LSV

Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
LSV