Embodiment of Spring | Creature | Elemental | {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Wayne Reynolds
Kheru Dreadmaw | Creature | Zombie Crocodile | Defender
{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. | Ryan Yee
Alpine Grizzly | Creature | Bear | | John Severin Brassell
Archers' Parapet | Creature | Wall | Defender
{1}{B}, {T}: Each opponent loses 1 life. | Wayne Reynolds
Awaken the Bear | Instant | | Target creature gets +3/+3 and gains trample until end of turn. | Svetlin Velinov
Become Immense | Instant | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +6/+6 until end of turn. | Jaime Jones
Dragonscale Boon | Instant | | Put two +1/+1 counters on target creature and untap it. | Mark Winters
Feed the Clan | Instant | | You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. | Winona Nelson
Hardened Scales | Enchantment | | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | Mark Winters
Heir of the Wilds | Creature | Human Warrior | Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. | Winona Nelson
Highland Game | Creature | Elk | When Highland Game dies, you gain 2 life. | John Severin Brassell
Hooded Hydra | Creature | Snake Hydra | Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph {3}{G}{G}
As Hooded Hydra is turned face up, put five +1/+1 counters on it. | Chase Stone
Hooting Mandrills | Creature | Ape | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample | Mike Bierek
Incremental Growth | Sorcery | | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | Clint Cearley
Kin-Tree Warden | Creature | Human Warrior | {2}: Regenerate Kin-Tree Warden.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Volkan Baǵa
Longshot Squad | Creature | Dog Archer | Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) | Wesley Burt
Meandering Towershell | Creature | Turtle | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. | YW Tang
Naturalize | Instant | | Destroy target artifact or enchantment. | James Paick
Pine Walker | Creature | Elemental | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Pine Walker or another creature you control is turned face up, untap that creature. | Dave Kendall
Rattleclaw Mystic | Creature | Human Shaman | {T}: Add {G}, {U}, or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Rattleclaw Mystic is turned face up, add {G}{U}{R}. | Tyler Jacobson
Roar of Challenge | Sorcery | | All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | Viktor Titov
Sagu Archer | Creature | Naga Archer | Reach (This creature can block creatures with flying.)
Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Steven Belledin
Savage Punch | Sorcery | | Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. | Wesley Burt
Scout the Borders | Sorcery | | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | James Paick
See the Unwritten | Sorcery | | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. | Ryan Barger
Seek the Horizon | Sorcery | | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | Min Yum
Smoke Teller | Creature | Human Shaman | {1}{U}: Look at target face-down creature. | Min Yum
Sultai Flayer | Creature | Naga Shaman | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | Izzy
Temur Charger | Creature | Horse | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn. | Mark Zug
Trail of Mystery | Enchantment | | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. | Raymond Swanland
Tusked Colossodon | Creature | Beast | | Yeong-Hao Han
Tuskguard Captain | Creature | Human Warrior | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample. | Aaron Miller
Windstorm | Instant | | Windstorm deals X damage to each creature with flying. | Jonas De Ro
Woolly Loxodon | Creature | Elephant Warrior | Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Karla Ortiz
Icefeather Aven | Creature | Bird Shaman | Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. | Slawomir Maniak
Sagu Mauler | Creature | Beast | Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Raymond Swanland
Secret Plans | Enchantment | | Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card. | Daarken
Death Frenzy | Sorcery | | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | Steve Prescott
Kin-Tree Invocation | Sorcery | | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | Ryan Alexander Lee
Rakshasa Deathdealer | Creature | Cat Demon | {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer. | John Severin Brassell
Abzan Ascendancy | Enchantment | | When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying. | Mark Winters
Abzan Charm | Instant | | Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures. | Mathias Kollros
Abzan Guide | Creature | Human Warrior | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Steve Prescott
Anafenza, the Foremost | Legendary Creature | Human Soldier | Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. | James Ryman
Armament Corps | Creature | Human Soldier | When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | Steven Belledin
Duneblast | Sorcery | | Choose up to one creature. Destroy the rest. | Ryan Alexander Lee
Ivorytusk Fortress | Creature | Elephant | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. | Jasper Sandner
Siege Rhino | Creature | Rhino | Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. | Volkan Baǵa
Abomination of Gudul | Creature | Horror | Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Erica Yang
Kheru Lich Lord | Creature | Zombie Wizard | At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. | Karl Kopinski
Rakshasa Vizier | Creature | Cat Demon | Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. | Nils Hamm
Sidisi, Brood Tyrant | Legendary Creature | Naga Shaman | Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. | Karl Kopinski
Sultai Ascendancy | Enchantment | | At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Karl Kopinski
Sultai Charm | Instant | | Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card. | Mathias Kollros
Sultai Soothsayer | Creature | Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Cynthia Sheppard
Villainous Wealth | Sorcery | | Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Erica Yang
Avalanche Tusker | Creature | Elephant Warrior | Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. | Matt Stewart
Bear's Companion | Creature | Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. | Winona Nelson
Savage Knuckleblade | Creature | Ogre Warrior | {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.
{2}{U}: Return Savage Knuckleblade to its owner's hand.
{R}: Savage Knuckleblade gains haste until end of turn. | Chris Rahn
Snowhorn Rider | Creature | Human Warrior | Trample
Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Tomasz Jedruszek
Surrak Dragonclaw | Legendary Creature | Human Warrior | Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample. | Jaime Jones
Temur Ascendancy | Enchantment | | Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. | Jaime Jones
Temur Charm | Instant | | Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays {3}.
• Creatures with power 3 or less can't block this turn. | Mathias Kollros
Trap Essence | Instant | | Counter target creature spell. Put two +1/+1 counters on up to one target creature. | Raymond Swanland
Abzan Banner | Artifact | | {T}: Add {W}, {B}, or {G}.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card. | Daniel Ljunggren
Sultai Banner | Artifact | | {T}: Add {B}, {G}, or {U}.
{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card. | Daniel Ljunggren
Temur Banner | Artifact | | {T}: Add {G}, {U}, or {R}.
{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card. | Daniel Ljunggren
Blossoming Sands | Land | | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
Frontier Bivouac | Land | | Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}. | Titus Lunter
Jungle Hollow | Land | | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
Opulent Palace | Land | | Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}. | Adam Paquette
Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
Sandsteppe Citadel | Land | | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
Thornwood Falls | Land | | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
Forest | Basic Land | Forest | ({T}: Add {G}.) | Sam Burley
Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette