Bloodfell Caves | Land | | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
Frontier Bivouac | Land | | Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}. | Titus Lunter
Mystic Monastery | Land | | Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}. | Florian de Gesincourt
Nomad Outpost | Land | | Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B}. | Noah Bradley
Rugged Highlands | Land | | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
Swiftwater Cliffs | Land | | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
Wind-Scarred Crag | Land | | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Titus Lunter