Bloodfell Caves | Land |  | Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}. | Adam Paquette
                
                                    2.5 LSV
                        
                    Bloodstained Mire | Land |  | {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. | Daarken
                
                        
                    Blossoming Sands | Land |  | Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}. | Sam Burley
                
                                    2.5 LSV
                        
                    Dismal Backwater | Land |  | Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}. | Sam Burley
                
                                    2.5 LSV
                        
                    Flooded Strand | Land |  | {T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle. | Andreas Rocha
                
                        
                    Frontier Bivouac | Land |  | Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}. | Titus Lunter
                
                                    3.5 LSV
                        
                    Jungle Hollow | Land |  | Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Mystic Monastery | Land |  | Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}. | Florian de Gesincourt
                
                                    3.5 LSV
                        
                    Nomad Outpost | Land |  | Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B}. | Noah Bradley
                
                                    3.5 LSV
                        
                    Opulent Palace | Land |  | Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}. | Adam Paquette
                
                                    3.5 LSV
                        
                    Polluted Delta | Land |  | {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. | Vincent Proce
                
                        
                    Rugged Highlands | Land |  | Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
                
                                    3.5 LSV
                        
                    Scoured Barrens | Land |  | Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Swiftwater Cliffs | Land |  | Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Thornwood Falls | Land |  | Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Tomb of the Spirit Dragon | Land |  | {T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control. | Sam Burley
                
                        
                    Tranquil Cove | Land |  | Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}. | John Avon
                
                                    2.5 LSV
                        
                    Wind-Scarred Crag | Land |  | Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}. | Eytan Zana
                
                                    2.5 LSV
                        
                    Windswept Heath | Land |  | {T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. | Yeong-Hao Han
                
                        
                    Wooded Foothills | Land |  | {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | Jonas De Ro
                
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Noah Bradley
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Sam Burley
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Sam Burley
                
                                     LSV
                        
                    Plains | Basic Land | Plains | ({T}: Add {W}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Titus Lunter
                
                                     LSV
                        
                    Island | Basic Land | Island | ({T}: Add {U}.) | Adam Paquette
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Noah Bradley
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Sam Burley
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
                
                                     LSV
                        
                    Swamp | Basic Land | Swamp | ({T}: Add {B}.) | Adam Paquette
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Noah Bradley
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Florian de Gesincourt
                
                                     LSV
                        
                    Mountain | Basic Land | Mountain | ({T}: Add {R}.) | Titus Lunter
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Sam Burley
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Titus Lunter
                
                                     LSV
                        
                    Forest | Basic Land | Forest | ({T}: Add {G}.) | Adam Paquette
                
                                     LSV