End Hostilities | Sorcery | | Destroy all creatures and all permanents attached to creatures. | Jason Rainville
Rush of Battle | Sorcery | | Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) | Dan Scott
Set Adrift | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put target nonland permanent on top of its owner's library. | Karl Kopinski
Taigam's Scheming | Sorcery | | Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | Svetlin Velinov
Treasure Cruise | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards. | Cynthia Sheppard
Bitter Revelation | Sorcery | | Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | Viktor Titov
Dead Drop | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player sacrifices two creatures. | Greg Staples
Despise | Sorcery | | Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. | Todd Lockwood
Dutiful Return | Sorcery | | Return up to two target creature cards from your graveyard to your hand. | Seb McKinnon
Rakshasa's Secret | Sorcery | | Target opponent discards two cards. Mill two cards. | Magali Villeneuve
Rite of the Serpent | Sorcery | | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. | Seb McKinnon
Act of Treason | Sorcery | | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | Min Yum
Arc Lightning | Sorcery | | Arc Lightning deals 3 damage divided as you choose among one, two, or three targets. | Seb McKinnon
Arrow Storm | Sorcery | | Arrow Storm deals 4 damage to any target.
Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented. | Steve Prescott
Barrage of Boulders | Sorcery | | Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn. | Zoltan Boros
Crater's Claws | Sorcery | | Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater. | Noah Bradley
Hordeling Outburst | Sorcery | | Create three 1/1 red Goblin creature tokens. | Zoltan Boros
Howl of the Horde | Sorcery | | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid — If you attacked this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. | Slawomir Maniak
Tormenting Voice | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards. | Volkan Baǵa
Incremental Growth | Sorcery | | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | Clint Cearley
Roar of Challenge | Sorcery | | All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | Viktor Titov
Savage Punch | Sorcery | | Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. | Wesley Burt
Scout the Borders | Sorcery | | Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | James Paick
See the Unwritten | Sorcery | | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. | Ryan Barger
Seek the Horizon | Sorcery | | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | Min Yum
Master the Way | Sorcery | | Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand. | Howard Lyon
Death Frenzy | Sorcery | | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | Steve Prescott
Kin-Tree Invocation | Sorcery | | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | Ryan Alexander Lee
Duneblast | Sorcery | | Choose up to one creature. Destroy the rest. | Ryan Alexander Lee
Villainous Wealth | Sorcery | | Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs. | Erica Yang