Abzan Battle Priest | Creature | Human Cleric | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink. | Chris Rahn
                
                        
                    Abzan Falconer | Creature | Human Soldier | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying. | Steven Belledin
                
                        
                    Brave the Sands | Enchantment |  | Creatures you control have vigilance.
Each creature you control can block an additional creature each combat. | Dave Kendall
                
                        
                    Dazzling Ramparts | Creature | Wall | Defender
{1}{W}, {T}: Tap target creature. | Jung Park
                
                        
                    Seeker of the Way | Creature | Human Warrior | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn. | Craig J Spearing
                
                        
                    Suspension Field | Enchantment |  | When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) | Seb McKinnon
                
                        
                    Take Up Arms | Instant |  | Create three 1/1 white Warrior creature tokens. | Craig J Spearing
                
                        
                    Timely Hordemate | Creature | Human Warrior | Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. | Steve Prescott
                
                        
                    Venerable Lammasu | Creature | Lammasu | Flying | YW Tang
                
                        
                    Watcher of the Roost | Creature | Bird Soldier | Flying
Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Watcher of the Roost is turned face up, you gain 2 life. | Jack Wang
                
                        
                    Blinding Spray | Instant |  | Creatures your opponents control get -4/-0 until end of turn.
Draw a card. | Wayne Reynolds
                
                        
                    Dragon's Eye Savants | Creature | Human Wizard | Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Dragon's Eye Savants is turned face up, look at target opponent's hand. | Jason Rainville
                
                        
                    Jeskai Elder | Creature | Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. | Craig J Spearing
                
                        
                    Mistfire Weaver | Creature | Djinn Wizard | Flying
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. | Chris Rahn
                
                        
                    Quiet Contemplation | Enchantment |  | Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step. | Magali Villeneuve
                
                        
                    Riverwheel Aerialists | Creature | Djinn Monk | Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Jack Wang
                
                        
                    Scion of Glaciers | Creature | Elemental | {U}: Scion of Glaciers gets +1/-1 until end of turn. | Titus Lunter
                
                        
                    Set Adrift | Sorcery |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put target nonland permanent on top of its owner's library. | Karl Kopinski
                
                        
                    Stubborn Denial | Instant |  | Counter target noncreature spell unless its controller pays {1}.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead. | James Ryman
                
                        
                    Waterwhirl | Instant |  | Return up to two target creatures to their owners' hands. | Clint Cearley
                
                        
                    Bellowing Saddlebrute | Creature | Orc Warrior | Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn. | Torstein Nordstrand
                
                        
                    Dead Drop | Sorcery |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player sacrifices two creatures. | Greg Staples
                
                        
                    Despise | Sorcery |  | Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. | Todd Lockwood
                
                        
                    Gurmag Swiftwing | Creature | Bat | Flying, first strike, haste | Jeff Simpson
                
                        
                    Kheru Bloodsucker | Creature | Vampire | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
{2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. | Daniel Ljunggren
                
                        
                    Mer-Ek Nightblade | Creature | Orc Assassin | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch. | Lucas Graciano
                
                        
                    Murderous Cut | Instant |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target creature. | Yohann Schepacz
                
                        
                    Raiders' Spoils | Enchantment |  | Creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card. | Wayne Reynolds
                
                        
                    Ruthless Ripper | Creature | Human Assassin | Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ruthless Ripper is turned face up, target player loses 2 life. | Clint Cearley
                
                        
                    Swarm of Bloodflies | Creature | Insect | Flying
Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies. | Marco Nelor
                
                        
                    Arc Lightning | Sorcery |  | Arc Lightning deals 3 damage divided as you choose among one, two, or three targets. | Seb McKinnon
                
                        
                    Burn Away | Instant |  | Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard. | Vincent Proce
                
                        
                    Dragon Grip | Enchantment | Aura | Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+0 and has first strike. | Jason Rainville
                
                        
                    Goblinslide | Enchantment |  | Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste. | Kev Walker
                
                        
                    Horde Ambusher | Creature | Human Berserker | Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn. | Tyler Jacobson
                
                        
                    Hordeling Outburst | Sorcery |  | Create three 1/1 red Goblin creature tokens. | Zoltan Boros
                
                        
                    Mardu Blazebringer | Creature | Ogre Warrior | When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. | Peter Mohrbacher
                
                        
                    Mardu Heart-Piercer | Creature | Human Archer | Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target. | Karl Kopinski
                
                        
                    Monastery Swiftspear | Creature | Human Monk | Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Steve Argyle
                
                                    3.5 LSV
                        
                    War-Name Aspirant | Creature | Human Warrior | Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less. | David Gaillet
                
                        
                    Become Immense | Instant |  | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +6/+6 until end of turn. | Jaime Jones
                
                        
                    Heir of the Wilds | Creature | Human Warrior | Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn. | Winona Nelson
                
                        
                    Incremental Growth | Sorcery |  | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | Clint Cearley
                
                        
                    Pine Walker | Creature | Elemental | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Pine Walker or another creature you control is turned face up, untap that creature. | Dave Kendall
                
                        
                    Roar of Challenge | Sorcery |  | All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater. | Viktor Titov
                
                        
                    Seek the Horizon | Sorcery |  | Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | Min Yum
                
                        
                    Sultai Flayer | Creature | Naga Shaman | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | Izzy
                
                        
                    Temur Charger | Creature | Horse | Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn. | Mark Zug
                
                        
                    Tuskguard Captain | Creature | Human Warrior | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample. | Aaron Miller
                
                        
                    Windstorm | Instant |  | Windstorm deals X damage to each creature with flying. | Jonas De Ro
                
                        
                    Chief of the Edge | Creature | Human Warrior | Other Warrior creatures you control get +1/+0. | David Palumbo
                
                        
                    Chief of the Scale | Creature | Human Warrior | Other Warrior creatures you control get +0/+1. | David Palumbo
                
                        
                    Highspire Mantis | Creature | Insect | Flying, trample | Igor Kieryluk
                
                        
                    Ride Down | Instant |  | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. | Daarken
                
                        
                    Master the Way | Sorcery |  | Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand. | Howard Lyon
                
                        
                    Winterflame | Instant |  | Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature. | Richard Wright
                
                        
                    Icefeather Aven | Creature | Bird Shaman | Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. | Slawomir Maniak
                
                        
                    Secret Plans | Enchantment |  | Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card. | Daarken
                
                        
                    Death Frenzy | Sorcery |  | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | Steve Prescott
                
                        
                    Kin-Tree Invocation | Sorcery |  | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. | Ryan Alexander Lee
                
                        
                    Jeskai Charm | Instant |  | Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent or planeswalker.
• Creatures you control get +1/+1 and gain lifelink until end of turn. | Mathias Kollros
                
                        
                    Warden of the Eye | Creature | Djinn Wizard | When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. | Howard Lyon
                
                        
                    Mardu Charm | Instant |  | Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | Mathias Kollros
                
                        
                    Mardu Roughrider | Creature | Orc Warrior | Whenever Mardu Roughrider attacks, target creature can't block this turn. | Kev Walker
                
                        
                    Abzan Charm | Instant |  | Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures. | Mathias Kollros
                
                        
                    Armament Corps | Creature | Human Soldier | When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. | Steven Belledin
                
                        
                    Sultai Charm | Instant |  | Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card. | Mathias Kollros
                
                        
                    Sultai Soothsayer | Creature | Naga Shaman | When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Cynthia Sheppard
                
                        
                    Bear's Companion | Creature | Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. | Winona Nelson
                
                        
                    Temur Charm | Instant |  | Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays {3}.
• Creatures with power 3 or less can't block this turn. | Mathias Kollros
                
                        
                    Briber's Purse | Artifact |  | Briber's Purse enters the battlefield with X gem counters on it.
{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. | Steve Argyle
                
                        
                    Cranial Archive | Artifact |  | {2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card. | Volkan Baǵa
                
                        
                    Heart-Piercer Bow | Artifact | Equipment | Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Franz Vohwinkel
                
                        
                    Witness of the Ages | Artifact Creature | Golem | Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Izzy
                
                        
                    Frontier Bivouac | Land |  | Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R}. | Titus Lunter
                
                                    3.5 LSV
                        
                    Mystic Monastery | Land |  | Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}. | Florian de Gesincourt
                
                                    3.5 LSV
                        
                    Nomad Outpost | Land |  | Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B}. | Noah Bradley
                
                                    3.5 LSV
                        
                    Opulent Palace | Land |  | Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}. | Adam Paquette
                
                                    3.5 LSV
                        
                    Sandsteppe Citadel | Land |  | Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G}. | Sam Burley
                
                                    3.5 LSV
                        
                    Tomb of the Spirit Dragon | Land |  | {T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control. | Sam Burley