Consecrated by Blood | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | John Stanko
Demonic Pact | Enchantment | | At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game. | Aleksi Briclot
Infernal Scarring | Enchantment | Aura | Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." | Mike Bierek
Shadows of the Past | Enchantment | | Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard. | Ryan Yee
Tainted Remedy | Enchantment | | If an opponent would gain life, that player loses that much life instead. | Izzy
Weight of the Underworld | Enchantment | Aura | Enchant creature
Enchanted creature gets -3/-2. | Wesley Burt