Sigil of the Empty Throne | Enchantment | | Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying. | Cyril Van Der Haegen
Jace's Sanctum | Enchantment | | Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Adam Paquette
Thopter Spy Network | Enchantment | | At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. | Jung Park
Tainted Remedy | Enchantment | | If an opponent would gain life, that player loses that much life instead. | Izzy
Flameshadow Conjuring | Enchantment | | Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. | Seb McKinnon
Molten Vortex | Enchantment | | {R}, Discard a land card: Molten Vortex deals 2 damage to any target. | Philip Straub
Evolutionary Leap | Enchantment | | {G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. | Chris Rahn