Healing Hands | Sorcery | | Target player gains 4 life.
Draw a card. | Josu Hernaiz
Kytheon's Tactics | Sorcery | | Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) | Raymond Swanland
Swift Reckoning | Sorcery | | Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
Destroy target tapped creature. | Chris Rahn
Tragic Arrogance | Sorcery | | For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | Winona Nelson