March of the Machine: Jin-Gitaxias // The Great Synthesis
Jin-Gitaxias // The Great Synthesis | Legendary Creature // Enchantment | Phyrexian Praetor // Saga | Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. // (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). | Ekaterina Burmak
4.0 LSV
March of the Machine: Invasion of New Phyrexia // Teferi Akosa of Zhalfir
Invasion of New Phyrexia // Teferi Akosa of Zhalfir | Battle // Legendary Planeswalker | Siege // Teferi | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters, create X 2/2 white and blue Knight creature tokens with vigilance. // +1: Draw two cards. Then discard two cards unless you discard a creature card. −2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." −3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. | Chris Rallis
5.0 LSV
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