March of the Machine: Elesh Norn // The Argent Etchings
Elesh Norn // The Argent Etchings | Legendary Creature // Enchantment | Phyrexian Praetor // Saga | Vigilance Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}. {2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. // (As this Saga enters and after your draw step, add a lore counter.) I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). | Magali Villeneuve
5.0 LSV
March of the Machine: Invasion of Innistrad // Deluge of the Dead
Invasion of Innistrad // Deluge of the Dead | Battle // Enchantment | Siege // | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters, target creature an opponent controls gets -13/-13 until end of turn. // When Deluge of the Dead enters, create two 2/2 black Zombie creature tokens. {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. | Alexey Kruglov
5.0 LSV
March of the Machine: Sheoldred // The True Scriptures
Sheoldred // The True Scriptures | Legendary Creature // Enchantment | Phyrexian Praetor // Saga | Menace When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker. {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. // (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up). | Ryan Pancoast
5.0 LSV
March of the Machine: Invasion of Tarkir // Defiant Thundermaw
Invasion of Tarkir // Defiant Thundermaw | Battle // Creature | Siege // Dragon | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) // Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. | Darren Tan
4.0 LSV
March of the Machine: Urabrask // The Great Work
Urabrask // The Great Work | Legendary Creature // Enchantment | Phyrexian Praetor // Saga | First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}. {R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. // (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). | Campbell White
4.0 LSV
March of the Machine: Invasion of New Phyrexia // Teferi Akosa of Zhalfir
Invasion of New Phyrexia // Teferi Akosa of Zhalfir | Battle // Legendary Planeswalker | Siege // Teferi | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters, create X 2/2 white and blue Knight creature tokens with vigilance. // +1: Draw two cards. Then discard two cards unless you discard a creature card. −2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." −3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. | Chris Rallis
5.0 LSV
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