Burden of Proof | Enchantment | Aura | Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives. | Deruchenko Alexander
2.5 LSV
Fae Flight | Enchantment | Aura | Flash
Enchant creature
When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying. | Durion
3 LSV
Lost in the Maze | Enchantment | | Flash
When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Tapped creatures you control have hexproof. | Julian Kok Joon Wen
2.5 LSV
Proft's Eidetic Memory | Legendary Enchantment | | When Proft's Eidetic Memory enters the battlefield, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one. | Julie Dillon
3.5 LSV