Case of the Crimson Pulse | Enchantment | Case | When this Case enters the battlefield, discard a card, then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards. | Adam Paquette
4 LSV
Connecting the Dots | Enchantment | | Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)
{1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. | Aaron J. Riley
1 LSV
Warleader's Call | Enchantment | | Creatures you control get +1/+1.
Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. | Aldo Domínguez
3.5 LSV
Blood Spatter Analysis | Enchantment | | When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand. | Jokubas Uogintas
4 LSV
Leyline of the Guildpact | Enchantment | | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types. | Daarken
LSV