
Gust of Wind | Sorcery | | This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card. | Adam Paquette

Treasure Cruise | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards. | Cynthia Sheppard

Clutch of Currents | Sorcery | | Return target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Igor Kieryluk