
Anchor to the Aether | Sorcery | | Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | Zoltan Boros

Crush of Tentacles | Sorcery | | Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token. | Jama Jurabaev

Day's Undoing | Sorcery | | Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | Jonas De Ro

Gust of Wind | Sorcery | | This spell costs {2} less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card. | Adam Paquette

Sight Beyond Sight | Sorcery | | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Anastasia Ovchinnikova

Temporal Trespass | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass. | Clint Cearley

Treasure Cruise | Sorcery | | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards. | Cynthia Sheppard

Clutch of Currents | Sorcery | | Return target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Igor Kieryluk

Hidden Strings | Sorcery | | You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Daarken

Enter the Infinite | Sorcery | | Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. | Lindsey Look

Part the Waterveil | Sorcery | | Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Titus Lunter

Tome Scour | Sorcery | | Target player mills five cards. | Steven Belledin

Epic Experiment | Sorcery | | Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard. | Dan Murayama Scott

Bring to Light | Sorcery | | Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost. | Jonas De Ro

Urban Evolution | Sorcery | | Draw three cards. You may play an additional land this turn. | Eytan Zana

Give | Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott

Unexpected Results | Sorcery | | Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand. | Mike Bierek