
Triplicate Spirits | Sorcery | | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying. | Izzy

Call the Gatewatch | Sorcery | | Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. | Yefim Kligerman

Open the Armory | Sorcery | | Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | Steve Prescott

Anchor to the Aether | Sorcery | | Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | Zoltan Boros

Sight Beyond Sight | Sorcery | | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Anastasia Ovchinnikova

Hidden Strings | Sorcery | | You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Daarken

Tome Scour | Sorcery | | Target player mills five cards. | Steven Belledin

Dark Deal | Sorcery | | Each player discards all the cards in their hand, then draws that many cards minus one. | Brian Valeza

Ruinous Path | Sorcery | | Destroy target creature or planeswalker.
Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) | Jaime Jones

Stain the Mind | Sorcery | | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | Jason Rainville

Fight with Fire | Sorcery | | Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) | Yongjae Choi

Gates Ablaze | Sorcery | | Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. | Eytan Zana

Limits of Solidarity | Sorcery | | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.) | Craig J Spearing

Seismic Stomp | Sorcery | | Creatures without flying can't block this turn. | Chase Stone

Bala Ged Recovery | Sorcery | | Return target card from your graveyard to your hand. | Lucas Staniec

Nissa's Pilgrimage | Sorcery | | Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. | Matt Stewart

Skyreaping | Sorcery | | Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | Julie Dillon

Gather the Pack | Sorcery | | Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. | Igor Kieryluk

Alive | Sorcery | | Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm

Urban Evolution | Sorcery | | Draw three cards. You may play an additional land this turn. | Eytan Zana

Give | Sorcery | | Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.) | Steve Prescott

Toil | Sorcery | | Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.) | Nils Hamm

Down | Sorcery | | Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.) | Svetlin Velinov

Armed | Sorcery | | Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.) | David Palumbo

Crumble to Dust | Sorcery | | Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles. | Andrew Mar