Arrest | Enchantment | Aura | Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. | Greg Staples
Avenging Arrow | Instant | | Destroy target creature that dealt damage this turn. | James Ryman
Rootborn Defenses | Instant | | Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.) | Mark Zug
Security Blockade | Enchantment | Aura | Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." | James Ryman
Selesnya Sentry | Creature | Elephant Soldier | {5}{G}: Regenerate Selesnya Sentry. | Wesley Burt
Seller of Songbirds | Creature | Human | When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying. | Christopher Moeller
Sunspire Griffin | Creature | Griffin | Flying | Johannes Voss
Cancel | Instant | | Counter target spell. | Karl Kopinski
Hover Barrier | Creature | Illusion Wall | Defender, flying | Mathias Kollros
Paralyzing Grasp | Enchantment | Aura | Enchant creature
Enchanted creature doesn't untap during its controller's untap step. | Scott Chou
Stealer of Secrets | Creature | Human Rogue | Whenever Stealer of Secrets deals combat damage to a player, draw a card. | Michael C. Hayes
Tower Drake | Creature | Drake | Flying
{W}: Tower Drake gets +0/+1 until end of turn. | Ryan Barger
Dead Reveler | Creature | Zombie | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | David Palumbo
Mind Rot | Sorcery | | Target player discards two cards. | Yeong-Hao Han
Sewer Shambler | Creature | Zombie | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Nils Hamm
Stab Wound | Enchantment | Aura | Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. | Scott Chou
Underworld Connections | Enchantment | Aura | Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card." | Yeong-Hao Han
Annihilating Fire | Instant | | Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Clint Cearley
Guttersnipe | Creature | Goblin Shaman | Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. | Steve Prescott
Lobber Crew | Creature | Goblin Warrior | Defender
{T}: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew. | Greg Staples
Splatter Thug | Creature | Human Warrior | First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Kev Walker
Viashino Racketeer | Creature | Viashino Rogue | When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. | Slawomir Maniak
Aerial Predation | Instant | | Destroy target creature with flying. You gain 2 life. | BD
Axebane Guardian | Creature | Human Druid | Defender
{T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. | Slawomir Maniak
Oak Street Innkeeper | Creature | Elf | As long as it's not your turn, tapped creatures you control have hexproof. | Svetlin Velinov
Stonefare Crocodile | Creature | Crocodile | {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) | Tomasz Jedruszek
Wild Beastmaster | Creature | Human Shaman | Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. | Kev Walker
Detention Sphere | Enchantment | | When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. | Kev Walker
Lyev Skyknight | Creature | Human Knight | Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) | Johannes Voss
Sphinx's Revelation | Instant | | You gain X life and draw X cards. | Slawomir Maniak
Vassal Soul | Creature | Spirit | Flying | Dan Scott
Centaur Healer | Creature | Centaur Cleric | When Centaur Healer enters the battlefield, you gain 3 life. | Mark Zug
Common Bond | Instant | | Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature. | Raymond Swanland
Loxodon Smiter | Creature | Elephant Soldier | This spell can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard. | Ryan Barger
Wayfaring Temple | Creature | Elemental | Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) | Peter Mohrbacher
Counterflux | Instant | | This spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Scott M. Fischer
Izzet Staticaster | Creature | Human Wizard | Flash (You may cast this spell any time you could cast an instant.)
Haste
{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature. | Scott M. Fischer
Auger Spree | Instant | | Target creature gets +4/-4 until end of turn. | Raymond Swanland
Hellhole Flailer | Creature | Ogre Warrior | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker. | Steve Prescott
Cryptborn Horror | Creature | Horror | Trample
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. | Richard Wright
Dreg Mangler | Creature | Plant Zombie | Haste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Peter Mohrbacher
Trestle Troll | Creature | Troll | Defender
Reach (This creature can block creatures with flying.)
{1}{B}{G}: Regenerate Trestle Troll. | Peter Mohrbacher
Azorius Keyrune | Artifact | | {T}: Add {W} or {U}.
{W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. | Daniel Ljunggren
Chromatic Lantern | Artifact | | Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color. | Jung Park
2.0 LSV
Golgari Keyrune | Artifact | | {T}: Add {B} or {G}.
{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. | Daniel Ljunggren
Izzet Keyrune | Artifact | | {T}: Add {U} or {R}.
{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.
Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. | Daniel Ljunggren
Rakdos Keyrune | Artifact | | {T}: Add {B} or {R}.
{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. | Daniel Ljunggren
Selesnya Keyrune | Artifact | | {T}: Add {G} or {W}.
{G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. | Daniel Ljunggren