
Angel of Serenity | Creature | Angel | Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. | Aleksi Briclot

Grave Betrayal | Enchantment | | Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. | Lucas Graciano

Terrus Wurm | Creature | Zombie Wurm | Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Cliff Childs

Minotaur Aggressor | Creature | Minotaur Berserker | First strike, haste | Lucas Graciano

Utvara Hellkite | Creature | Dragon | Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. | Mark Zug

Archweaver | Creature | Spider | Reach, trample | Jason Felix

Axebane Stag | Creature | Elk | | Martina Pilcerova

Horncaller's Chant | Sorcery | | Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.) | Eric Velhagen

Worldspine Wurm | Creature | Wurm | Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. | Richard Wright

Archon of the Triumvirate | Creature | Archon | Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) | David Rapoza

Risen Sanctuary | Creature | Elemental | Vigilance | Chase Stone

Firemind's Foresight | Instant | | Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. | Dan Scott