Slaughter the Strong | Sorcery | | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | Randy Vargas
1.0 LSV
Crashing Tide | Sorcery | | This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card. | Carmen Sinek
3.0 LSV
Secrets of the Golden City | Sorcery | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead. | Jason Felix
3.5 LSV
Arterial Flow | Sorcery | | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. | Josh Hass
1.5 LSV
Dark Inquiry | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | Naomi Baker
0.5 LSV
Golden Demise | Sorcery | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. | Deruchenko Alexander
3.5 LSV
Gruesome Fate | Sorcery | | Each opponent loses 1 life for each creature you control. | Even Amundsen
0.0 LSV
Recover | Sorcery | | Return target creature card from your graveyard to your hand.
Draw a card. | Nils Hamm
1.5 LSV