Cleansing Ray | Sorcery | | Choose one —
• Destroy target Vampire.
• Destroy target enchantment. | Anthony Palumbo
0.5 LSV
Slaughter the Strong | Sorcery | | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | Randy Vargas
1.0 LSV
Sphinx's Decree | Sorcery | | Each opponent can't cast instant or sorcery spells during that player's next turn. | Daarken
0.0 LSV
Crashing Tide | Sorcery | | This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card. | Carmen Sinek
3.0 LSV
Flood of Recollection | Sorcery | | Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection. | Magali Villeneuve
1.0 LSV
Secrets of the Golden City | Sorcery | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead. | Jason Felix
3.5 LSV
Arterial Flow | Sorcery | | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. | Josh Hass
1.5 LSV
Dark Inquiry | Sorcery | | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. | Naomi Baker
0.5 LSV
Golden Demise | Sorcery | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn. | Deruchenko Alexander
3.5 LSV
Gruesome Fate | Sorcery | | Each opponent loses 1 life for each creature you control. | Even Amundsen
0.0 LSV
Impale | Sorcery | | Destroy target creature. | Josh Hass
3.5 LSV
Mastermind's Acquisition | Sorcery | | Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand. | Svetlin Velinov
0.0 LSV
Recover | Sorcery | | Return target creature card from your graveyard to your hand.
Draw a card. | Nils Hamm
1.5 LSV
Brass's Bounty | Sorcery | | For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Grzegorz Rutkowski
0.0 LSV
Mutiny | Sorcery | | Target creature an opponent controls deals damage equal to its power to another target creature that player controls. | Gabor Szikszai
2.0 LSV
Pirate's Pillage | Sorcery | | As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | Wayne Reynolds
2.5 LSV
Enter the Unknown | Sorcery | | Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn. | Howard Lyon
1.5 LSV
Hunt the Weak | Sorcery | | Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) | Mathias Kollros
3.0 LSV
Strength of the Pack | Sorcery | | Put two +1/+1 counters on each creature you control. | Tomasz Jedruszek
2.0 LSV
Thunderherd Migration | Sorcery | | As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | Lars Grant-West
2.5 LSV