Bishop of Binding | Creature | Vampire Cleric | When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. | Bastien L. Deharme
3.5 LSV
Paladin of Atonement | Creature | Vampire Knight | At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness. | Lius Lasahido
Radiant Destiny | Enchantment | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. | Emrah Elmasli
Slaughter the Strong | Sorcery | | Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control. | Randy Vargas
1.0 LSV
Sphinx's Decree | Sorcery | | Each opponent can't cast instant or sorcery spells during that player's next turn. | Daarken
0.0 LSV
Temple Altisaur | Creature | Dinosaur | If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. | Daarken
3.5 LSV
Zetalpa, Primal Dawn | Legendary Creature | Elder Dinosaur | Flying, double strike, vigilance, trample, indestructible | Chris Rallis
1.5 LSV
Admiral's Order | Instant | | Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost.
Counter target spell. | Slawomir Maniak
1.5 LSV
Crafty Cutpurse | Creature | Human Pirate | Flash
When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. | Grzegorz Rutkowski
0.5 LSV
Induced Amnesia | Enchantment | | When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.
When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. | Chris Rallis
0.0 LSV
Kumena's Awakening | Enchantment | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. | Zack Stella
3.5 LSV
Nezahal, Primal Tide | Legendary Creature | Elder Dinosaur | This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. | Sam Burley
4.5 LSV
Release to the Wind | Instant | | Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost. | Joseph Meehan
1.0 LSV
Seafloor Oracle | Creature | Merfolk Wizard | Whenever a Merfolk you control deals combat damage to a player, draw a card. | Simon Dominic
4.0 LSV
Warkite Marauder | Creature | Human Pirate | Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. | Victor Adame Minguez
4.0 LSV
Champion of Dusk | Creature | Vampire Knight | When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. | Josh Hass
5.0 LSV
Dead Man's Chest | Enchantment | Aura | Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells. | Jason A. Engle
1.0 LSV
Dire Fleet Poisoner | Creature | Human Pirate | Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. | Ben Maier
4.0 LSV
Mastermind's Acquisition | Sorcery | | Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand. | Svetlin Velinov
0.0 LSV
Tetzimoc, Primal Death | Legendary Creature | Elder Dinosaur | Deathtouch
{B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. | Zack Stella
5.0 LSV
Tomb Robber | Creature | Human Pirate | Menace
{1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | Xi Zhang
3.0 LSV
Vona's Hunger | Instant | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up. | Zack Stella
3.0 LSV
Blood Sun | Enchantment | | When Blood Sun enters the battlefield, draw a card.
All lands lose all abilities except mana abilities. | Emrah Elmasli
0.0 LSV
Brass's Bounty | Sorcery | | For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | Grzegorz Rutkowski
0.0 LSV
Dire Fleet Daredevil | Creature | Human Pirate | First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. | Zoltan Boros
4.0 LSV
Etali, Primal Storm | Legendary Creature | Elder Dinosaur | Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | Raymond Swanland
5.0 LSV
Form of the Dinosaur | Enchantment | | When Form of the Dinosaur enters the battlefield, your life total becomes 15.
At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. | Daarken
3.5 LSV
Silverclad Ferocidons | Creature | Dinosaur | Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent. | Simon Dominic
2.5 LSV
Tilonalli's Summoner | Creature | Human Shaman | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. | Lius Lasahido
3.5 LSV
Deeproot Elite | Creature | Merfolk Warrior | Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. | Winona Nelson
4.0 LSV
Ghalta, Primal Hunger | Legendary Creature | Elder Dinosaur | This spell costs {X} less to cast, where X is the total power of creatures you control.
Trample | Chase Stone
3.5 LSV
Jadelight Ranger | Creature | Merfolk Scout Ranger | When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) | Jason Rainville
4.0 LSV
Path of Discovery | Enchantment | | Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | Howard Lyon
4.0 LSV
Tendershoot Dryad | Creature | Dryad | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing. | Yongjae Choi
5.0 LSV
Wayward Swordtooth | Creature | Dinosaur | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing. | Chris Rahn
2.5 LSV
World Shaper | Creature | Merfolk Shaman | Whenever World Shaper attacks, you may mill three cards.
When World Shaper dies, return all land cards from your graveyard to the battlefield tapped. | Raymond Swanland
1.5 LSV
Profane Procession | Legendary Enchantment | | {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. | Bastien L. Deharme
5.0 LSV
Path of Mettle | Legendary Enchantment | | When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. | Victor Adame Minguez
2.5 LSV
Siegehorn Ceratops | Creature | Dinosaur | Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.) | Filip Burburan
3.0 LSV
Protean Raider | Creature | Shapeshifter Pirate | Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield. | Izzy
3.0 LSV
Storm the Vault | Legendary Enchantment | | Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault. | Victor Adame Minguez
1.0 LSV
Hadana's Climb | Legendary Enchantment | | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. | Titus Lunter
5.0 LSV
Journey to Eternity | Legendary Enchantment | Aura | Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control. | Deruchenko Alexander
3.5 LSV
Awakened Amalgam | Artifact Creature | Golem | Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control. | Zack Stella
0.0 LSV
Captain's Hook | Artifact | Equipment | Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.
Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip {1} | Sara Winters
3.0 LSV
Golden Guardian | Artifact Creature | Golem | Defender
{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control. | Svetlin Velinov
2.5 LSV
Silent Gravestone | Artifact | | Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card. | Suzanne Helmigh
0.5 LSV
Arch of Orazca | Land | | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate only if you have the city's blessing. | Titus Lunter
3.0 LSV